Batch #15141 by ragnarok-clanker: no function's compiled code changes; checked with 537 compiled unit(s), including every includer of Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/EnchantMgr.h, Source/Contents/GuildInfo.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TableMng.h, Source/Contents/World/SkyBox.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl.
151 lines
4.8 KiB
C++
151 lines
4.8 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_GUILDINFO_H
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#define RAGNAROK_SOURCE_CONTENTS_GUILDINFO_H
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#include <cstddef>
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#include <cstdint>
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#include <list>
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#include <map>
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#include <string>
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#include <vector>
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struct GuildMemberManageEntry {
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/* 0000 */ int accountId;
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/* 0004 */ int characterId;
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/* 0008 */ int positionId;
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};
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class GuildInfo {
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public:
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struct Member {
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/* 0000 */ int accountId;
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/* 0004 */ int characterId;
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/* 0008 */ std::string name;
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/* 0020 */ int head;
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/* 0024 */ int headPalette;
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/* 0028 */ int job;
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/* 002C */ int sex;
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/* 0030 */ int positionId;
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/* 0034 */ std::string positionName;
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/* 004C */ int level;
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/* 0050 */ std::string memo;
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/* 0068 */ float expRatio;
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/* 006C */ int exp;
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/* 0070 */ int online;
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/* 0074 */ unsigned char lastOfflineTime[0x04];
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};
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struct Unknown00D4Entry {
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/* 0000 */ int ranking;
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/* 0004 */ int positionId;
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/* 0008 */ std::string name;
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/* 0020 */ int canInvite;
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/* 0024 */ int canExpel;
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/* 0028 */ int tax;
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/* 002C */ int canStorage;
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};
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struct RelatedGuild {
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/* 0000 */ int guildId;
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/* 0004 */ int relation;
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/* 0008 */ std::string name;
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};
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struct Unknown00ECEntry {
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/* 0000 */ int characterId;
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/* 0004 */ std::string name;
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/* 001C */ std::string accountName;
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/* 0034 */ std::string reason;
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};
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/* 0000 */ std::string guildName;
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/* 0018 */ std::string masterName;
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/* 0030 */ std::string subject;
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/* 0048 */ std::string notice;
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/* 0060 */ int guildLevel;
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/* 0064 */ int memberCount;
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/* 0068 */ int onlineMemberCount;
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/* 006C */ int maxMemberCount;
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/* 0070 */ int memberAverageLevel;
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/* 0074 */ std::string manageLand;
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/* 008C */ int exp;
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/* 0090 */ int nextExp;
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/* 0094 */ int emblem;
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/* 0098 */ int points;
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/* 009C */ int honor;
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/* 00A0 */ int virtue;
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/* 00A4 */ int guildTabBitmask;
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/* 00A8 */ std::uint32_t m_guildId;
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/* 00AC */ int canInvite;
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/* 00B0 */ int canExpel;
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/* 00B4 */ int isMaster;
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/* 00B8 */ int requestState;
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/* 00BC */ int infoRequested;
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/* 00C0 */ int membersRequested;
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/* 00C4 */ int positionsRequested;
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/* 00C8 */ int skillsRequested;
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/* 00CC */ int bansRequested;
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/* 00D0 */ std::uint32_t masterCharacterId;
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/* 00D4 */ std::list<Unknown00D4Entry> positions;
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/* 00DC */ std::list<Member> m_members;
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/* 00E4 */ std::list<RelatedGuild> relatedGuilds;
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/* 00EC */ std::list<Unknown00ECEntry> bannedMembers;
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/* 00F4 */ std::list<int> guildList;
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/* 00FC */ std::map<int, std::string> m_positions;
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/* 0104 */ std::map<int, GuildMemberManageEntry> pendingMemberPositions;
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/* 010C */ std::map<int, int> pendingPositionChanges;
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/* 0114 */ std::vector<int> agitIds;
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GuildInfo();
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void ChangeMemberPosition(int aid, int cid, int position);
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void ClearAgitIds();
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void ClearMembers();
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void RemoveAgitId(int value);
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void RemoveRelatedGuild(int unknown_0000, int unknown_0004);
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int GetMemberAccountId(const char* name);
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int GetAgitId(int index);
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int CountRelatedGuilds(int unknown_0004);
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int GetAgitCount();
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void Init();
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bool HasRelatedGuild(int unknown_0000);
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void UpdateMemberExpRatios();
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int DeleteMember(const char* name);
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void UpdateMemberStatus(int accountId, int online, int characterId, short unknown_002C, short unknown_0020, short unknown_0024);
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void SetMemberOnline(int accountId, int online);
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void SetMasterCharacterId(int characterId);
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void UpdatePosition(Unknown00D4Entry entry);
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void AddAgitId(int value);
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void AddMember(const Member& member);
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void AddBannedMember(const Unknown00ECEntry& entry);
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int DeleteMemberByCharacterId(int characterId);
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void UpdateCharacterName(int characterId, const char* name);
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};
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extern GuildInfo g_guildInfo;
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(GuildInfo::Member) == 0x78);
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static_assert(offsetof(GuildInfo::Member, accountId) == 0x00);
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static_assert(offsetof(GuildInfo::Member, characterId) == 0x04);
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static_assert(offsetof(GuildInfo::Member, positionId) == 0x30);
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static_assert(offsetof(GuildInfo::Member, positionName) == 0x34);
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static_assert(offsetof(GuildInfo::Member, expRatio) == 0x68);
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static_assert(offsetof(GuildInfo::Member, online) == 0x70);
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static_assert(sizeof(GuildInfo::Unknown00D4Entry) == 0x30);
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static_assert(sizeof(GuildInfo::RelatedGuild) == 0x20);
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static_assert(sizeof(GuildInfo::Unknown00ECEntry) == 0x4C);
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static_assert(offsetof(GuildInfo::Unknown00ECEntry, characterId) == 0x00);
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static_assert(offsetof(GuildInfo::Unknown00ECEntry, name) == 0x04);
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static_assert(offsetof(GuildInfo::Unknown00ECEntry, accountName) == 0x1C);
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static_assert(offsetof(GuildInfo::Unknown00ECEntry, reason) == 0x34);
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static_assert(sizeof(GuildInfo) == 0x120);
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static_assert(offsetof(GuildInfo, m_guildId) == 0xA8);
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static_assert(offsetof(GuildInfo, m_members) == 0xDC);
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static_assert(offsetof(GuildInfo, m_positions) == 0xFC);
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#endif
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#endif
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