rodecomp/scripts/exe
ragnarok-clanker 6f3c593b69 Generate Visual Studio and clangd project files from data/compile.json; remove stale CMake build
scripts/exe/gen_ide.py writes build/Ragexe.sln (Makefile project: Build runs
scripts/exe/build_exe.py like td compile, Rebuild/Clean, Debug starts
build/exe/Ragexe.exe; all units and headers with per-unit IntelliSense flags)
and build/editor-x86/compile_commands.json (clangd, VS Code, CLion).
The hand-written CMakeLists.txt covered 392 of 980 units without the
per-unit flags and was unused by clank; removed with its ThirdParty file.
.clangd drops /execution-charset (CP949), which clang does not accept.
2026-11-09 14:18:30 +01:00
..
imports Import libs: use EXPORTAS so the exe imports the DLLs' real export names 2026-11-06 19:44:46 +01:00
build_exe.py build_exe: incremental compiles keyed on flags, source and /showIncludes headers 2026-11-06 19:59:38 +01:00
gen_ide.py Generate Visual Studio and clangd project files from data/compile.json; remove stale CMake build 2026-11-09 14:18:30 +01:00