rodecomp/Source
ragnarok-clanker ae35da0248 Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are
Batch #10201 by ragnarok-clanker: forced by an admin (14 lower score(s), 95 changed function(s)); checked with 256 compiled unit(s), including every includer of Source/Contents/Items/ItemInfo.h, Source/Contents/Items/ItemNaming.h, Source/UI/Shortcuts/ShortcutTooltip.h, Source/UI/Shortcuts/ShortcutUse.h, Source/UI/Text/ItemLinkDisplay.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBasicCtrl.h.
2026-11-02 22:03:09 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
Contents Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface
Network Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
Render Maintenance: [forced, user-approved] Family G3: delete reference-bundle types that have no user anywhere in Source (no includer, no i 2026-11-02 21:20:38 +00:00
Resource Maintenance: [forced, user-approved] CLanguage steps 2-4 (resubmit of #10182, which was returned only for the global rule). Fix: the 2026-11-02 19:33:35 +00:00
Script Decompile fn_17157 (UIWindowMgr::GetHotkeyBehavior) 2026-10-31 23:41:29 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: Make CView a real polymorphic class instead of a void* vtable field set to 0x011598E8. vt_01610 has 5 slots: scalar dele 2026-11-01 14:21:24 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp