..
Archive
Confirm fn_18108 (CMemMapPakFile::~CMemMapPakFile)
2026-11-05 03:15:21 +00:00
Client
Confirm fn_21028 (CGameActor::FindRoute)
2026-11-05 03:31:46 +00:00
Contents
Decompile fn_19903 (CEffectPrim::RenderGroundBubbles)
2026-11-05 03:32:33 +00:00
File
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp
2026-11-05 00:04:46 +00:00
Render
Decompile 4 functions in Source/Render/RenderAdapter.cpp
2026-11-05 03:29:26 +00:00
Resource
Decompile fn_09684 (SkinPaletteColor)
2026-11-05 03:20:26 +00:00
Script
Decompile fn_18333 (LuaScript::TableInteger)
2026-11-04 23:25:26 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile fn_10823 (UITransBalloonText::Paint)
2026-11-05 03:28:54 +00:00
Utility
Decompile fn_00891 (JsonCppLoader::GetMapStringBoolValue)
2026-11-05 03:19:00 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-31 14:31:13 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00