rodecomp/Source
ragnarok-clanker b109c7101b Maintenance: restore the MD5State unit as Source/Utility/Md5State.cpp
Batch #1868 merged MD5State (fn_20414..fn_20417; fn_20416 byte-identical) as
Source/Utility/Md5.cpp and registered it in data/compile.json, but the server
repo had core.ignorecase=true: `git add Source/Utility/Md5.cpp` resolved to the
tracked Source/Utility/MD5.cpp and the new file never reached the commit. It
stayed in the server working tree, untracked, and main referenced a unit that
did not exist.

Md5.cpp and MD5.cpp cannot both live on a case-insensitive filesystem, so the
unit is committed under the distinct name of its header, Md5State.cpp, and
data/compile.json follows. The server now forces core.ignorecase=false, checks
that every written file reaches the index under its own path before
committing, and rejects submissions whose paths differ from main (or from each
other) only by letter case.
2026-10-29 10:28:37 +00:00
..
Archive Decompile fn_24306 (myGPack::CGPakUpdate::CGPakUpdate) 2026-10-28 19:48:08 +00:00
Client Decompile fn_21245 (CGameMode::CanFindPath) 2026-10-29 10:27:21 +00:00
Contents Decompile fn_21245 (CGameMode::CanFindPath) 2026-10-29 10:27:21 +00:00
File Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
Network Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
Render Decompile fn_21105 (CRenderObject::DrawShadow) 2026-10-29 09:01:59 +00:00
Resource Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
Script Decompile fn_18339 (LuaChangeDirectoryOfDatas) 2026-10-28 19:45:29 +00:00
UI Decompile 2 functions in Source/Contents/Messenger/MessengerMember.cpp, Source/UI/Gauges/UIPcGage.h 2026-10-29 10:13:36 +00:00
Utility Maintenance: restore the MD5State unit as Source/Utility/Md5State.cpp 2026-10-29 10:28:37 +00:00