rodecomp/Source
ragnarok-clanker b171368e54 Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
Batch #13972 by codeplay: 0 byte-identical, 1 confirmed by peer review.

- fn_08209 CNProtectGameGuardMgr::Initialize: logic confirmed by peer review

Peer-reviewed-by: Yommy, aDw, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 03:43:23 +00:00
..
Archive Decompile 2 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-07 02:58:33 +00:00
Client Decompile fn_21795 (CGameMode::ReceiveBroadcastBalloonNotice) 2026-11-07 02:31:20 +00:00
Contents Decompile 2 functions in Source/Contents/HitSounds.cpp 2026-11-07 03:39:40 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface
Network Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
Render Decompile fn_02094 (CRendererDX7::SetFog) 2026-11-07 03:24:25 +00:00
Resource Decompile fn_07963 (C3dGrannyModelRes::Load) 2026-11-07 01:18:53 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-06 22:53:36 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_11553 (UIListBoxEx::SendMsg) 2026-11-07 03:26:44 +00:00
Utility Decompile 2 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ... 2026-11-07 02:58:33 +00:00
ActorPickNode.cpp
ActorPickNode.h
EntityInit.cpp
LexiconTrie.cpp