rodecomp/Source/UI/Buttons/UIButton.cpp
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

206 lines
5.9 KiB
C++

#include "Client/Mode/ModeCursor.h"
#include "Client/Mode/ModeEvents.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Script/LuaScript.h"
#include "UI/Window/FrameFocus.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Window/WindowPolicy.h"
#include <cstring>
// OFFSET: 0x0084EDD0
// FUNCTION: fn_10653
UIButton::UIButton(UIWindowContext& windowContext, UIButtonContext& buttonContext)
: UIWindow(windowContext, 0), m_disabled(0), m_argument(0), m_buttonContext(&buttonContext) {
this->geometry.unknown_0030 = 0;
}
// OFFSET: 0x008523F0
// FUNCTION: fn_10690
UIButton::~UIButton() = default;
// OFFSET: 0x0085C450
// FUNCTION: fn_10800
void UIButton::Paint() {
if (this->m_drawLabel == 0) {
return;
}
static const char* const backgrounds[] = {
"\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\sml_button_up.bmp",
"\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\sml_button_act.bmp",
"\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\sml_button_down.bmp"
};
CBitmapRes* bitmap;
switch (this->geometry.unknown_0030) {
case 0:
bitmap = static_cast<CBitmapRes*>(this->m_buttonContext->resources.Load(backgrounds[0]));
break;
case 1:
bitmap = static_cast<CBitmapRes*>(this->m_buttonContext->resources.Load(backgrounds[1]));
break;
case 2:
bitmap = static_cast<CBitmapRes*>(this->m_buttonContext->resources.Load(backgrounds[2]));
break;
}
this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false);
this->DrawTextAt(this->m_buttonContext->fonts, this->m_buttonContext->locale, 0, 0, this->label.c_str(), 0, 0, 12, 0, 0, 0);
}
// OFFSET: 0x0085EB20
// FUNCTION: fn_10839
void UIButton::Slot25(int, int) {
if (this->m_disabled != 0) {
return;
}
this->m_buttonContext->focus.Set(this);
this->geometry.unknown_0030 = 2;
this->Invalidate();
}
// OFFSET: 0x0085E8B0
// FUNCTION: fn_10830
void UIButton::Slot26(int x, int y) {
this->Slot25(x, y);
}
// OFFSET: 0x0085F600
// FUNCTION: fn_10868
void UIButton::Slot27(int x, int y) {
if (this->m_disabled != 0) {
return;
}
unsigned state = 0;
if (x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height) {
state = this->m_buttonContext->focus.Get() == this ? 2 : 1;
}
if (this->geometry.unknown_0030 != state) {
this->geometry.unknown_0030 = state;
this->Invalidate();
}
UIWindow* parent = static_cast<UIWindow*>(this->parent);
if (parent == this->m_buttonContext->hoverParent) {
parent->SendMsg(this, 6, 271, state != 0, 0, 0);
}
}
// OFFSET: 0x0085F180
// FUNCTION: fn_10858
void UIButton::Slot28(int x, int y) {
UIWindow* parent = static_cast<UIWindow*>(this->parent);
if (parent && (this->geometry.id == 201 || this->geometry.id == 202) && parent->geometry.id != 203) {
if (this->geometry.id == 202 && parent->geometry.id != 0) {
this->m_tooltip.clear();
} else {
const char* text = nullptr;
if (this->m_buttonContext->behavior.Call("GetBeHaviorOfWindow", "d>s", parent->geometry.id, &text)) {
this->m_tooltip.assign(text, std::strlen(text));
}
}
}
if (!this->m_tooltip.empty()) {
int screenX = 0, screenY = -20;
for (const UIWindow* window = this; window; window = static_cast<const UIWindow*>(window->parent)) {
screenX = (screenX + window->geometry.x);
screenY = (screenY + window->geometry.y);
}
this->m_buttonContext->services.Tooltip(this->m_tooltip.c_str(), screenX, screenY, -1, false, true);
}
if (this->m_disabled == 0) {
this->Slot27(x, y);
}
}
// OFFSET: 0x0085F900
// FUNCTION: fn_10874
void UIButton::Slot29(int x, int y) {
if (x < this->geometry.x || x > (this->geometry.x + this->geometry.width) || y < this->geometry.y || y > (this->geometry.y + this->geometry.height)) {
if (this->geometry.unknown_0030 != 0) {
this->geometry.unknown_0030 = 0;
this->Invalidate();
}
}
}
// OFFSET: 0x0085F950
// FUNCTION: fn_10875
void UIButton::ResetCursor(int, int) {
this->m_context->cursor.Set(this->m_disabled != 0 ? 0 : 2, this->m_context->cursorTick);
}
// OFFSET: 0x0085EED0
// OFFSET: 0x03DE9C61
// FUNCTION: fn_10852
void UIButton::Slot31(int x, int y) {
FrameFocus& focus = this->m_buttonContext->focus;
if (this->m_disabled != 0) {
if (focus.Get() == this) {
focus.Clear();
}
return;
}
if (focus.Get() != this) {
return;
}
if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) {
this->geometry.unknown_0030 = 0;
} else {
this->geometry.unknown_0030 = 1;
UIWindow* parent = static_cast<UIWindow*>(this->parent);
if (parent) {
if (WindowPolicy(this->m_buttonContext->policy, this->m_buttonContext->restricted, 3, parent->geometry.id) != 0) {
int id = this->geometry.id;
if (id == 185 && this->m_context->mode && *this->m_buttonContext->activeModeType == 2) {
const char* text = this->m_buttonContext->services.MessageText(17);
if (this->m_buttonContext->services.Confirm(text, 2, 1, 0, "Message", 280, 120) == 187) {
this->m_context->mode->SendModeMessage(2, 0, 0, 0, 0);
}
} else {
if (id == 184 || id == 321) {
this->m_buttonContext->services.Submit(parent);
id = this->geometry.id;
parent = static_cast<UIWindow*>(this->parent);
}
parent->SendMsg(this, 6, id, this->m_argument, 0, 0);
}
}
} else {
this->m_context->mode->SendModeMessage(0, this->geometry.id, this->m_argument, 0, 0);
}
}
this->Invalidate();
focus.Clear();
}
// OFFSET: 0x005FEAF0
// FUNCTION: fn_04132
void UIButton::Enable(unsigned char value) {
this->m_disabled = value ^ 1;
this->Invalidate();
this->geometry.visible = value;
}
// OFFSET: 0x00869730
// FUNCTION: fn_10967
void UIButton::SetTooltip(const char* text) {
if (text) {
this->m_tooltip = text;
}
}