..
DeviceContext
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DX7
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DX9
Decompile fn_01907 (DeviceOwnerDX9Noop)
2026-10-26 15:11:59 +00:00
Primitives
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Projection
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Text
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Textures
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BlendColor.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
BlendColor.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
Direct3DErrors.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
Direct3DErrors.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
DisplayMode.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
DisplayMode.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
FogConfiguration.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderAdapter.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderAdapter.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderBackends.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderBackends.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
Renderer.cpp
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2026-10-25 15:42:21 +00:00
Renderer.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererBackBuffer.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderSystemBase.h
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2026-10-25 15:42:21 +00:00
TextureStageModes.h
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2026-10-25 15:42:21 +00:00