rodecomp/Source/Contents/UserData/CharacterConfigSave.h
ragnarok-clanker a748c78604 Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ...
Batch #1940 by eAthena: 0 byte-identical, 3 confirmed by peer review.

- fn_23761 ShortcutBindings::ClearAdditionalSkills: logic confirmed by peer review
- fn_23768 CharacterConfigSave::SkillLevel: logic confirmed by peer review
- fn_23778 CSession::FindGameActor: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy
Reviewed-by: ragnarok-clanker
2026-10-29 00:11:41 +00:00

29 lines
721 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_CHARACTERCONFIGSAVE_H
#define RAGNAROK_SOURCE_CONTENTS_USERDATA_CHARACTERCONFIGSAVE_H
#include "Contents/Skills/SkillInfo.h"
#include <list>
class CPlayerSkillBundle;
struct ServiceOptions;
struct NormalItemSlot;
struct NormalItemSlotWindow;
struct CharacterConfigSave {
CPlayerSkillBundle& skills;
const std::list<CSkillInfo>& homunculusSkills;
const int* useLevels;
const int* additionalLevels;
const int* homunculusLevels;
const ServiceOptions& serviceOptions;
const bool& sortPrivate;
const NormalItemSlot* items;
const NormalItemSlotWindow& saved;
const bool& itemSlotActive;
int UseLevel(int id) const;
int SkillLevel(int id) const;
};
#endif