Batch #7520 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_17685 CWorld::OnExitFrame: logic confirmed by peer review Peer-reviewed-by: secret, Romain, Toshiro Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDMODELLOADING_H
|
|
#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDMODELLOADING_H
|
|
|
|
#include <cstddef>
|
|
#include <vector>
|
|
#include <windows.h>
|
|
|
|
class C3dActor;
|
|
class ResourceMgr;
|
|
class BinkMovies;
|
|
struct WorldModelRecord;
|
|
struct ModelLightingContext;
|
|
struct WorldSpatialTree;
|
|
struct TerrainHeight;
|
|
|
|
struct DeferredWorldModel {
|
|
/* 0000 */ float distance;
|
|
/* 0004 */ const WorldModelRecord* placement;
|
|
};
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
static_assert(sizeof(DeferredWorldModel) == 8);
|
|
static_assert(offsetof(DeferredWorldModel, placement) == 4);
|
|
#endif
|
|
|
|
extern HANDLE hObject;
|
|
extern std::vector<DeferredWorldModel> g_deferredWorldModels;
|
|
|
|
struct WorldModelLoading {
|
|
ResourceMgr& resources;
|
|
BinkMovies& movies;
|
|
ModelLightingContext& lighting;
|
|
std::vector<C3dActor*>& models;
|
|
int& published;
|
|
int& pending;
|
|
std::vector<DeferredWorldModel>& deferred;
|
|
HANDLE& thread;
|
|
|
|
void Schedule(const WorldModelRecord& placement, const TerrainHeight& terrain, int column, int row, float* center);
|
|
void Start();
|
|
void Run();
|
|
void Publish(WorldSpatialTree& root);
|
|
void Finish();
|
|
|
|
private:
|
|
static DWORD WINAPI ThreadEntry(void* context);
|
|
};
|
|
|
|
#endif
|