rodecomp/Source/UI/Buttons/UIItemMoveInfo.h
ragnarok-clanker 10c1256fc3 Decompile 6 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, ...
Batch #7286 by superintelligence: 0 byte-identical, 6 confirmed by peer review.

- fn_12398 UIPasswordWnd::Show: logic confirmed by peer review
- fn_12387 UIToolTipWnd::SendMsg: logic confirmed by peer review
- fn_12371 UIPetTamingDeceiveWnd::SendMsg: logic confirmed by peer review
- fn_12412 UIStatusWnd::Slot11: logic confirmed by peer review
- fn_12435 UIChangeNameWnd::IsNameWithinLimit: logic confirmed by peer review
- fn_12323 UIItemCollectionWnd::SetHeight: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, alisonrag, System4z, eAthena, bigodeira, superintelligence, OrangeCat, Romain
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 05:44:08 +00:00

25 lines
524 B
C++

#ifndef RAGNAROK_SOURCE_UI_BUTTONS_UIITEMMOVEINFO_H
#define RAGNAROK_SOURCE_UI_BUTTONS_UIITEMMOVEINFO_H
#include "UI/Buttons/UITextButton.h"
#include "UI/Window/WindowManagerWindows.h"
struct WindowVisibility;
class UIItemMoveInfo : public UITextButton {
friend class UIItemCollectionWnd;
public:
void Paint() override;
void Slot28(int x, int y) override;
void Slot48() override;
protected:
/* 00F8 */ int m_moveIndex;
private:
WindowManagerWindows* m_windows;
WindowVisibility* m_visibility;
};
#endif