rodecomp/Source/UI/Clan/UIClanWnd.cpp
ragnarok-clanker b13603600d Decompile 3 functions in Source/UI/Clan/UIClanWnd.cpp, Source/UI/Clan/UIClanWnd.h
Batch #5929 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review.

- fn_10630 UIClanInfoManageWnd::Paint: logic confirmed by peer review
- fn_10631 UIClanWnd::Paint: logic confirmed by peer review
- fn_10633 UIClanInfoManageWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: superintelligence, KWDev, SapitoSucio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 17:53:16 +00:00

234 lines
8.3 KiB
C++

#include "UI/Clan/UIClanWnd.h"
#include "Contents/ClanInfo.h"
#include "Contents/MapInfoMgr.h"
#include "Contents/MessageTable.h"
#include "Contents/UserData/NormalItemSlots.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Window/UIWindowMgr.h"
#include <cstdio>
#include <cstring>
#include <windows.h>
// OFFSET: 0x0084CEF0
// FUNCTION: fn_10628
int UIClanInfoManageWnd::Slot53() {
return 0;
}
// OFFSET: 0x0084CFD0
// FUNCTION: fn_10629
void UIClanInfoManageWnd::Slot15(int width, int height) {
if (!this->m_title) {
const char* title = LookupMessage(2355);
this->m_title = new UIStaticText(*this->m_context, *this->m_controls);
this->m_title->SetSize(62, 15);
this->m_title->SetTextFitted(title);
this->m_title->Move(3, 22);
this->AddChild(this->m_title);
this->AddCloseButton(*this->m_controls, "Ctrl+G", 0);
}
this->unknown_00BC = -1;
this->unknown_00C0 = -1;
if (g_clanInfo->m_hasClan) {
g_clanInfo->unknown_0034 = 1;
}
this->LoadEmblem();
}
// OFFSET: 0x0084D0D0
// FUNCTION: fn_10630
void UIClanInfoManageWnd::Paint() {
UIClanWnd::Paint();
auto& controls = *this->m_controls;
char text[1024];
std::memset(text, 0, sizeof(text));
std::sprintf(text, "%s : %s", LookupMessage(2357), g_clanInfo->m_clanName.c_str());
this->DrawTextAt(controls.fonts, controls.locale, 8, 49, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s : %d", LookupMessage(2356), g_clanInfo->unknown_0034);
this->DrawTextAt(controls.fonts, controls.locale, 8, 65, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s : %s", LookupMessage(2362), g_clanInfo->m_masterName.c_str());
this->DrawTextAt(controls.fonts, controls.locale, 8, 81, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s : ", LookupMessage(2363));
this->DrawTextAt(controls.fonts, controls.locale, 8, 97, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s", "유저인터페이스\\basic_interface\\grp_online.bmp");
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(text)));
this->DrawBitmap(128, 95, bitmap ? &bitmap->image : nullptr, true);
std::sprintf(text, " %d", g_clanInfo->m_connectedMembers);
this->DrawTextAt(controls.fonts, controls.locale, 138, 97, text, 0, 0, 12, 0, 0, 0);
{
std::string map = g_clanInfo->m_mapName;
if (map.size() > 4) {
map.replace(map.find(".gat"), 4, ".rsw");
}
map = g_mapInfoMgr->GetDisplayName(std::string(map.c_str()));
std::sprintf(text, "%s : %s", LookupMessage(2364), map.c_str());
this->DrawTextAt(controls.fonts, controls.locale, 8, 113, text, 0, 0, 12, 0, 0, 0);
}
if (g_clanInfo->m_clanId != 0) {
char path[256];
std::memset(path, 0, sizeof(path));
std::sprintf(path, "유저인터페이스\\clan_system\\clan_illust%02d.bmp", g_clanInfo->m_clanId);
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
if (!bitmap) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
}
this->DrawBitmap(8, 145, bitmap ? &bitmap->image : nullptr, true);
} else {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
this->DrawBitmap(50, 145, bitmap ? &bitmap->image : nullptr, true);
}
std::sprintf(text, "%s", LookupMessage(2358));
this->DrawTextAt(controls.fonts, controls.locale, 200, 65, text, 0, 0, 12, 0, 0, 0);
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(279, 64, 26, 26, RGB(red, green, blue));
if (g_clanInfo->m_clanId != 0) {
this->DrawBitmap(280, 65, this->m_emblem ? &this->m_emblem->image : nullptr, true);
}
std::sprintf(text, "%s", LookupMessage(2359));
this->DrawTextAt(controls.fonts, controls.locale, 200, 139, text, 0, 0, 12, 0, 0, 0);
std::sprintf(text, "%s", LookupMessage(2360));
this->DrawTextAt(controls.fonts, controls.locale, 200, 213, text, 0, 0, 12, 0, 0, 0);
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
this->FillRegion(200, 155, 168, 48, RGB(red, green, blue));
int row = 0;
int y = 157;
for (const auto& relation : g_clanInfo->m_relations) {
if (y >= 205) {
break;
}
if (relation.first == 0) {
if (row == this->unknown_00BC) {
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
}
this->DrawTextAt(controls.fonts, controls.locale, 204, y, relation.second.c_str(), 0, 0, 12, 0, 0, 0);
++row;
y += 16;
}
}
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
this->FillRegion(200, 229, 168, 48, RGB(red, green, blue));
row = 0;
y = 231;
for (const auto& relation : g_clanInfo->m_relations) {
if (y >= 279) {
break;
}
if (relation.first == 1) {
if (row == this->unknown_00C0) {
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
}
this->DrawTextAt(controls.fonts, controls.locale, 204, y, relation.second.c_str(), 0, 0, 12, 0, 0, 0);
++row;
y += 16;
}
}
}
// OFFSET: 0x0084D8F0
// FUNCTION: fn_10631
void UIClanWnd::Paint() {
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 10, 2, red, green, blue);
this->FillRegion(0, 17, this->geometry.width, 24, RGB(red, green, blue));
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(1, 18, 64, 23, RGB(red, green, blue));
auto& controls = *this->m_controls;
this->DrawTitleBar(controls.fonts, controls.locale, false, "", 0);
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
this->FillRegion(0, 41, this->geometry.width, this->geometry.height - 41, RGB(red, green, blue));
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(1, 41, this->geometry.width - 2, this->geometry.height - 41, RGB(red, green, blue));
this->DrawButtonBar(2, 0, 1);
}
// OFFSET: 0x0084DA30
// FUNCTION: fn_10632
void UIClanInfoManageWnd::Slot25(int x, int y) {
UIFrameWnd::Slot25(x, y);
}
// OFFSET: 0x0084DA40
// FUNCTION: fn_10633
int UIClanInfoManageWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
if (message == 6) {
if (a1 == 201) {
g_windowMgr.CloseWindow(237);
}
return 0;
}
if (message == 60) {
this->LoadEmblem();
this->InvalidateChildren();
return 0;
}
if (message == 34) {
this->m_saved = reinterpret_cast<ClanWndInfo*>(a1);
if (!this->m_saved->IsValid()) {
this->m_saved->Reset();
}
this->Move(this->m_saved->x, this->m_saved->y);
return 0;
}
return UIFrameWnd::SendMsg(sender, message, a1, a2, a3, a4);
}
// OFFSET: 0x0084DAE0
// FUNCTION: fn_10634
int UIClanWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
if (message == 34) {
this->m_saved = reinterpret_cast<ClanWndInfo*>(a1);
if (!this->m_saved->IsValid()) {
this->m_saved->Reset();
}
this->Move(this->m_saved->x, this->m_saved->y);
return 0;
}
if (message == 60) {
this->InvalidateChildren();
return 0;
}
return UIFrameWnd::SendMsg(sender, message, a1, a2, a3, a4);
}
// OFFSET: 0x0084DB50
// FUNCTION: fn_10635
void UIClanInfoManageWnd::LoadEmblem() {
if (g_clanInfo->m_hasClan == true) {
char path[256];
std::memset(path, 0, sizeof(path));
std::sprintf(path, "유저인터페이스\\clan_system\\clan_emblem%02d.bmp", g_clanInfo->m_clanId);
this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
if (!this->m_emblem) {
this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\clan_system\\clan_emblem01.bmp")));
}
}
}
// OFFSET: 0x0084DC00
// FUNCTION: fn_10636
void UIClanWnd::Slot11() {
if (this->m_saved) {
this->m_saved->x = this->geometry.x;
this->m_saved->y = this->geometry.y;
this->m_saved->width = this->geometry.width;
this->m_saved->height = this->geometry.height;
}
}