rodecomp/Source/UI/Window/UIBattleMsgOptionWnd.h
ragnarok-clanker e51d63cb2f Decompile 2 functions in Source/UI/Shortcuts/UIShortCutWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.cpp, ...
Batch #4419 by zindokar: 2 byte-identical, 0 confirmed by peer review.

- fn_12684 UIWindowCallBtnWnd::Paint: byte-identical
- fn_12697 UIRoMapWnd::Slot25: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Chat/UISubChatHisWnd.cpp
2026-10-30 02:30:09 +00:00

31 lines
862 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIBATTLEMSGOPTIONWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIBATTLEMSGOPTIONWND_H
#include "UI/Window/UIFrameWnd.h"
#include <string>
#include <vector>
class UIScrollBar;
class UIBattleMsgOptionWnd : public UIFrameWnd {
public:
UIBattleMsgOptionWnd(UIWindowContext& windows, UIFrameContext& frames);
void Slot26(int x, int y) override;
void Slot35(int delta) override;
/* 00B4 */ UIScrollBar* m_scrollBar;
/* 00B8 */ int unknown_00B8;
/* 00BC */ int m_visibleRows;
/* 00C0 */ int m_scrollable;
/* 00C4 */ int unknown_00C4;
/* 00C8 */ std::vector<const char*> messages;
/* 00D4 */ std::string text;
/* 00EC */ unsigned char unknown_00EC[0x1C];
/* 0108 */ int unknown_0108;
/* 010C */ int unknown_010C;
/* 0110 */ unsigned char unknown_0110;
/* 0111 */ unsigned char unknown_0111[0x7];
};
#endif