Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 97.6%
  • C 1.9%
  • Python 0.3%
  • POV-Ray SDL 0.2%
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ragnarok-clanker b538c3a695 Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887
Batch #10011 by ragnarok-clanker: forced by an admin (8 lower score(s), 43 changed function(s)); checked with 137 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h.
2026-11-02 13:42:03 +00:00
data Decompile 2 functions in Source/UI/Lists/UIChatHisBox.cpp, Source/UI/Lists/UIChatHisBox.h 2026-10-31 23:43:25 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Maintenance: remove the wrong port of fn_20088 2026-10-31 15:17:07 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.