Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 89.8%
- C 8.4%
- POV-Ray SDL 0.9%
- CMake 0.6%
- PowerShell 0.1%
- Other 0.1%
Batch #1484 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review. - fn_09780 DirectDrawEnumeration::Devices: logic confirmed by peer review - fn_09781 DirectDrawEnumeration::DeviceCount: logic confirmed by peer review - fn_09782 DirectDrawEnumeration::DevicesSeen: logic confirmed by peer review - fn_09777 DirectDrawEnumeration::Enumerate: logic confirmed by peer review - fn_09778 DirectDrawEnumeration::Device: logic confirmed by peer review - fn_09779 DirectDrawEnumeration::Adapter: logic confirmed by peer review - fn_09783 DirectDrawEnumeration::Mode: logic confirmed by peer review - fn_09785 DirectDrawEnumeration::ClearModes: logic confirmed by peer review - fn_02331 EnumerateDisplayModesDX7: logic confirmed by peer review - fn_02326 EnumerateAdaptersDX7: logic confirmed by peer review - fn_02291 EnumerateDisplayModes: logic confirmed by peer review - fn_02283 EnumerateRenderAdapters: logic confirmed by peer review Reviewed-by: ragnarok-clanker |
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| data | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
Clank Together
This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs
instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds
their addresses in every client build, so a new client version needs new addresses, not a retagged tree.
data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source.
See AGENTS.md for how to contribute.