rodecomp/Source/Render/RendererBackBuffer.cpp
2026-10-24 00:35:19 +00:00

39 lines
852 B
C++

#include "Render/DeviceOwnerDX9.h"
#include "Render/RendererBackBuffer.h"
// OFFSET: 0x00567E80
// FUNCTION: fn_02232
bool RendererBackBuffer::Lock(const DeviceOwnerDX9& owner) {
D3DLOCKED_RECT locked;
if (FAILED(owner.backBuffer->LockRect(&locked, nullptr, 0))) {
return false;
}
this->pixels = locked.pBits;
this->pitch = locked.Pitch;
switch (owner.backBufferDescription.Format) {
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8:
this->bitsPerPixel = 32;
break;
case D3DFMT_R5G6B5:
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
case D3DFMT_A4R4G4B4:
this->bitsPerPixel = 16;
break;
default:
this->bitsPerPixel = 0;
break;
}
return true;
}
// OFFSET: 0x00568ED0
// FUNCTION: fn_02243
HRESULT RendererBackBuffer::Unlock(const DeviceOwnerDX9& owner) {
return owner.backBuffer->UnlockRect();
}