rodecomp/Source/Contents/Actors/GroundScope.h
ragnarok-clanker 83d9e1274d Decompile 5 functions in Source/Contents/Actors/Skill.cpp, Source/Contents/Actors/GroundScope.cpp, ...
Batch #7753 by Yommy: 0 byte-identical, 5 confirmed by peer review.

- fn_24252 CGraffiSkill::CGraffiSkill: logic confirmed by peer review
- fn_24253 CGroundScope::CGroundScope: logic confirmed by peer review
- fn_24254 CMandraAttackEffect::CMandraAttackEffect: logic confirmed by peer review
- fn_24255 CMsgEffect::CMsgEffect: logic confirmed by peer review
- fn_24256 CSkill::CSkill: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, eAthena, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 11:43:05 +00:00

34 lines
940 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_GROUNDSCOPE_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_GROUNDSCOPE_H
#include "Contents/Effects/EffectActor.h"
#include <cstddef>
extern int g_updateTick;
class CGroundScope : public EffectActor {
public:
CGroundScope();
bool OnProcess() override;
void SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m) override;
void Render(int argument) override;
int SkillScopeType(int skillId);
/* 0158 */ int unknown_0158;
/* 015C */ int m_cellX;
/* 0160 */ int m_cellY;
/* 0164 */ unsigned long m_lastingTime;
/* 0168 */ int m_size;
/* 016C */ float m_angle;
/* 0170 */ float m_angleSpeed;
/* 0174 */ int m_skillId;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CGroundScope, m_lastingTime) == 0x164);
static_assert(offsetof(CGroundScope, m_skillId) == 0x174);
#endif
#endif