rodecomp/Source/Contents/Actors/MousePointer.h
ragnarok-clanker dd26fc79e4 Decompile fn_20990 (CMousePointer::CMousePointer)
Batch #8050 by secret: 0 byte-identical, 1 confirmed by peer review.

- fn_20990 CMousePointer::CMousePointer: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 13:44:06 +00:00

25 lines
746 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_MOUSEPOINTER_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_MOUSEPOINTER_H
#include "Contents/Actors/RenderObject.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Sprites/SpriteResource.h"
#include <cstddef>
class CMousePointer : public CRenderObject {
public:
CMousePointer();
bool OnProcess() override;
void SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m) override;
/* 0138 */ int m_remainingFrames;
/* 013C */ int unknown_013C;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CMousePointer) == 0x140);
static_assert(offsetof(CMousePointer, m_remainingFrames) == 0x138);
#endif
#endif