rodecomp/Source/Render/DX7/TextureDX7.h
ragnarok-clanker f592ac17e5 Decompile fn_02306 (CreateTextureDX7)
Batch #8003 by pedrao: 0 byte-identical, 1 confirmed by peer review.

- fn_02306 CreateTextureDX7: logic confirmed by peer review

Peer-reviewed-by: eAthena, secret
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 13:26:26 +00:00

57 lines
2 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DX7_TEXTUREDX7_H
#define RAGNAROK_SOURCE_RENDER_DX7_TEXTUREDX7_H
#include "Render/Textures/Texture.h"
#include "Render/DX7/TextureAllocationDX7.h"
#include <ddraw.h>
#include <memory>
class DeviceOwnerDX7;
class CRenderSystemBase;
struct TextureDX7Context {
DeviceOwnerDX7& owner;
RenderPrimitivePool& primitives;
RenderQueues& queues;
CRenderSystemBase* renderSystem;
const TextureAllocationDX7& allocation;
const bool& depthAlpha;
const float& depthStart;
const float& depthEnd;
};
class CTextureDX7 : public CTexture {
public:
__declspec(noinline) explicit CTextureDX7(TextureDX7Context& context);
CTextureDX7(TextureDX7Context& context, int width, int height, int format);
~CTextureDX7() override;
bool Resize(int width, int height) override;
SurfaceLock Lock() override;
void Unlock() override;
bool GetDC(HDC* output) override;
void ReleaseDC(HDC dc) override;
void Upload(int x, int y, int width, int height, const std::uint32_t* pixels, int option, int sourceWidth) override;
void Fill(const RECT* rectangle, std::uint32_t color) override;
void Draw(int x, int y, int width, int height, std::uint32_t color) override;
void Stretch(int x, int y, int width, int height) override;
void Update(const RECT* rectangle) override;
void UploadSprite(int x, int y, int width, int height, const SpriteRleImage* image, const std::uint32_t* palette) override;
bool CopyTexture(CTexture* source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, int x, int y, int width, int height) override;
bool Create(int width, int height, int format) override;
bool CopySurface(IDirectDrawSurface7* source, const RECT* rectangle);
// INLINED
IDirectDrawSurface7* NativeSurface() const {
return this->m_surface;
}
protected:
/* 0124 */ DeviceOwnerDX7* m_owner;
/* 0128 */ IDirectDrawSurface7* m_surface;
TextureDX7Context* m_context;
};
std::unique_ptr<CTextureDX7> CreateTextureDX7(TextureDX7Context*& context);
#endif