Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
1023 lines
30 KiB
C++
1023 lines
30 KiB
C++
#include "Contents/EnchantMgr.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Window/WindowId.h"
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#include "Network/Packets/PacketId.h"
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#include "Client/Session.h"
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#include "Contents/Effects/EffectLists.h"
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#include "Contents/ItemDBToIDMgr.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/MessageTable.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "UI/Enchant/EnchantUI.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdint>
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namespace {
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#pragma pack(push, 1)
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struct CloseEnchantPacket {
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/* 0000 */ int16_t packetType;
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};
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struct RandomEnchantPacket {
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/* 0000 */ int16_t packetType;
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/* 0002 */ uint64_t group;
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/* 000A */ int16_t index;
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};
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struct PerfectEnchantPacket {
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/* 0000 */ int16_t packetType;
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/* 0002 */ uint64_t group;
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/* 000A */ int16_t index;
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/* 000C */ int32_t itemId;
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};
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struct UpgradeEnchantPacket {
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/* 0000 */ int16_t packetType;
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/* 0002 */ uint64_t group;
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/* 000A */ int16_t index;
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/* 000C */ int16_t slot;
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};
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struct UpgradePerfectEnchantPacket {
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/* 0000 */ int16_t packetType;
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/* 0002 */ uint64_t group;
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/* 000A */ int16_t index;
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/* 000C */ int16_t slot;
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/* 000E */ int32_t itemId;
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};
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#pragma pack(pop)
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}
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// OFFSET: 0x0067FF60
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// FUNCTION: fn_05523
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CEnchantMgr::CEnchantMgr() {
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m_request.packetType = 0;
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m_request.group = 0;
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m_request.index = -1;
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m_request.slot = -1;
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m_unknown_0030 = true;
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}
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// INLINED
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CEnchantMgr::~CEnchantMgr() {
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}
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// OFFSET: 0x00682960
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// FUNCTION: fn_05540
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void CEnchantMgr::SendCloseEnchant() {
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CloseEnchantPacket packet;
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packet.packetType = 0xBA0;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
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m_unknown_0030 = true;
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}
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// OFFSET: 0x00683BC0
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// FUNCTION: fn_05544
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void CEnchantMgr::OpenEnchant(uint64_t group) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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if (g_windowMgr.LookupWindow(WID_ENCHANTUI)) {
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g_windowMgr.CloseWindow(WID_ENCHANTUI);
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}
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} else {
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CUIEnchantUI* window = static_cast<CUIEnchantUI*>(g_windowMgr.EnsureWindow(WID_ENCHANTUI));
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if (window) {
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window->SetEnchantGroup(group);
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this->m_unknown_0030 = false;
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}
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}
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}
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// OFFSET: 0x006841D0
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// FUNCTION: fn_05551
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void CEnchantMgr::HandleEnchantResult(int messageId, int itemId) {
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if (messageId == 0xF11) {
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auto enchant = this->m_enchants.find(this->m_request.group);
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if (enchant == this->m_enchants.end()) {
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return;
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}
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ITEM_INFO item = LookupClientItemByIdentity(g_session.m_inventoryItems, this->m_request.index);
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if (item.identity[1] == 0) {
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return;
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}
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if (this->m_request.packetType == 0xB9E) {
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for (int slot : enchant->second.slots) {
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if (static_cast<uint32_t>(slot) < 4) {
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item.SetCard(0, slot);
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}
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}
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} else {
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if (static_cast<uint16_t>(this->m_request.slot) > 3) {
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return;
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}
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item.SetCard(itemId, this->m_request.slot);
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}
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g_session.UpdateInventoryItem(item, 1);
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int effect = 0;
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switch (this->m_request.packetType) {
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case ID_CZ_REQUEST_RANDOM_ENCHANT:
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case ID_CZ_REQUEST_PERFECT_ENCHANT:
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effect = 0x908;
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break;
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case ID_CZ_REQUEST_UPGRADE_ENCHANT:
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case 0xBF0:
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case 0xBF1:
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effect = 0x90B;
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break;
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case ID_CZ_REQUEST_RESET_ENCHANT:
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effect = 0x90E;
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break;
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}
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g_effectMgr->Spawn(g_session.m_aid, effect, 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);
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} else if (messageId == 0xF12) {
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int effect = 0;
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switch (this->m_request.packetType) {
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case ID_CZ_REQUEST_RANDOM_ENCHANT:
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case ID_CZ_REQUEST_PERFECT_ENCHANT:
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case ID_CZ_REQUEST_UPGRADE_ENCHANT:
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case 0xBF0:
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case 0xBF1:
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effect = 0x909;
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break;
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case ID_CZ_REQUEST_RESET_ENCHANT:
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effect = 0x90F;
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break;
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}
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g_effectMgr->Spawn(g_session.m_aid, effect, 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);
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} else {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(messageId)), 0xFF, 0, 0, 0);
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}
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g_windowMgr.CloseWindow(WID_ENCHANTUI);
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this->m_unknown_0030 = false;
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}
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// OFFSET: 0x00683C20
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// FUNCTION: fn_05545
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void CEnchantMgr::RequestPerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
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return;
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}
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PerfectEnchantPacket packet;
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packet.packetType = 0xB9C;
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packet.group = group;
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packet.index = index;
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packet.itemId = itemId;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
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m_request = EnchantRequest{0xB9C, group, index, slot};
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m_unknown_0030 = true;
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}
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// OFFSET: 0x00683D10
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// FUNCTION: fn_05546
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void CEnchantMgr::RequestRandomEnchant(uint64_t group, int16_t index, int16_t slot) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
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return;
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}
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RandomEnchantPacket packet;
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packet.packetType = 0xB9B;
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packet.group = group;
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packet.index = index;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
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m_request = EnchantRequest{0xB9B, group, index, slot};
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m_unknown_0030 = true;
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}
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// OFFSET: 0x00683E00
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// FUNCTION: fn_05547
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void CEnchantMgr::RequestResetEnchant(uint64_t group, int16_t index) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
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return;
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}
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RandomEnchantPacket packet;
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packet.packetType = 0xB9E;
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packet.group = group;
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packet.index = index;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
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m_request = EnchantRequest{0xB9E, group, index, -1};
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m_unknown_0030 = true;
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}
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// OFFSET: 0x00683EF0
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// FUNCTION: fn_05548
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void CEnchantMgr::RequestUpgradePerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
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return;
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}
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UpgradePerfectEnchantPacket packet;
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packet.packetType = 0xBF1;
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packet.group = group;
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packet.index = index;
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packet.slot = slot;
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packet.itemId = itemId;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
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m_request = EnchantRequest{0xBF1, group, index, slot};
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m_unknown_0030 = true;
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}
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// OFFSET: 0x00683FF0
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// FUNCTION: fn_05549
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void CEnchantMgr::RequestUpgradeEnchant(uint64_t group, int16_t index, int16_t slot) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
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return;
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}
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UpgradeEnchantPacket packet;
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packet.packetType = 0xB9D;
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packet.group = group;
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packet.index = index;
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packet.slot = slot;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
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m_request = EnchantRequest{0xB9D, group, index, slot};
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m_unknown_0030 = true;
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}
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// OFFSET: 0x006840E0
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// FUNCTION: fn_05550
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void CEnchantMgr::RequestUpgradeRandomEnchant(uint64_t group, int16_t index, int16_t slot) {
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if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
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g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
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return;
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}
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UpgradeEnchantPacket packet;
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packet.packetType = 0xBF0;
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packet.group = group;
|
|
packet.index = index;
|
|
packet.slot = slot;
|
|
CRagConnection& connection = GetRagConnection();
|
|
connection.Send(g_packetLengths.FixedLength(packet.packetType), &packet);
|
|
m_request = EnchantRequest{0xBF0, group, index, slot};
|
|
m_unknown_0030 = true;
|
|
}
|
|
|
|
// OFFSET: 0x00686BF0
|
|
// FUNCTION: fn_05568
|
|
int L_AddRandomUpgradeEnchant(lua_State* L) {
|
|
if (!lua_isnumber(L, -5)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 3th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 4th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 5th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
|
|
std::string firstItemName(lua_tostring(L, -3));
|
|
std::string secondItemName(lua_tostring(L, -2));
|
|
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
|
|
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
int firstItemId = CItemDBToIDMgr::GetInstance()->GetItemID(firstItemName);
|
|
if (firstItemId != 0) {
|
|
int secondItemId = CItemDBToIDMgr::GetInstance()->GetItemID(secondItemName);
|
|
if (secondItemId != 0) {
|
|
mgr->m_enchants[id].options[optionKey].randomUpgrades[firstItemId].rates[secondItemId] = rate;
|
|
}
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00686F30
|
|
// FUNCTION: fn_05569
|
|
int L_AddTargetItem(lua_State* L) {
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddTargetItem : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddTargetItem : 2th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
std::string itemName(lua_tostring(L, -1));
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
|
|
if (itemId != 0) {
|
|
mgr->m_enchants[id].targetItems.push_back(itemId);
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x006875D0
|
|
// FUNCTION: fn_05571
|
|
int L_ApproveRandomOption(lua_State* L) {
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_ApproveRandomOption : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TBOOLEAN) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_ApproveRandomOption : 2th argument must be boolean");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
bool approve = lua_toboolean(L, -1) != 0;
|
|
CEnchantMgr::GetInstance()->m_enchants[id].approveRandomOption = approve;
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x006876D0
|
|
// FUNCTION: fn_05572
|
|
int L_GetSlotCount(lua_State* L) {
|
|
if (lua_tostring(L, -1) != nullptr) {
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(lua_tostring(L, -1));
|
|
if (itemId != 0) {
|
|
ITEM_INFO item;
|
|
item.SetItemId(itemId);
|
|
lua_pushnumber(L, ItemSlotsCount(item));
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
lua_pushnumber(L, -1);
|
|
return 1;
|
|
}
|
|
|
|
// OFFSET: 0x00687870
|
|
// FUNCTION: fn_05573
|
|
int L_SetCaution(lua_State* L) {
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetCaution : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetCaution : 2th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::string caution(lua_tostring(L, -1));
|
|
CEnchantMgr::GetInstance()->m_enchants[id].caution = caution;
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00687A50
|
|
// FUNCTION: fn_05574
|
|
int L_SetCondition(lua_State* L) {
|
|
if (!lua_isnumber(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetCondition : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetCondition : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetCondition : 3th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
|
|
uint32_t condition1 = static_cast<uint32_t>(lua_tonumber(L, -2));
|
|
uint32_t condition2 = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
mgr->m_enchants[id].condition1 = condition1;
|
|
mgr->m_enchants[id].condition2 = condition2;
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00687EF0
|
|
// FUNCTION: fn_05576
|
|
int L_SetGradeBonus(lua_State* L) {
|
|
if (!lua_isnumber(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetGradeBonus : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetGradeBonus : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetGradeBonus : 3th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -2));
|
|
std::map<uint32_t, uint64_t> gradeBonus;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t grade = static_cast<uint32_t>(lua_tonumber(L, -2));
|
|
uint64_t bonus = static_cast<uint64_t>(lua_tonumber(L, -1));
|
|
gradeBonus[grade] = bonus;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr::GetInstance()->m_enchants[id].options[optionKey].gradeBonus = gradeBonus;
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00688E70
|
|
// FUNCTION: fn_05580
|
|
int L_SetSlotOrder(lua_State* L) {
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetSlotOrder : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetSlotOrder : 2th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::vector<int> slots;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
slots.push_back(static_cast<uint32_t>(lua_tonumber(L, -1)));
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr::GetInstance()->m_enchants[id].slots = slots;
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x006890A0
|
|
// FUNCTION: fn_05581
|
|
int L_SetSuccessRate(lua_State* L) {
|
|
if (!lua_isnumber(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetSuccessRate : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetSuccessRate : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetSuccessRate : 3th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -2));
|
|
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
|
|
CEnchantMgr::GetInstance()->m_enchants[id].options[optionKey].successRate = rate;
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00689250
|
|
// FUNCTION: fn_05583
|
|
void EnchantMgrUnknown689250() {
|
|
}
|
|
|
|
// OFFSET: 0x006821B0
|
|
// FUNCTION: fn_05537
|
|
void CEnchantMgr::AddPerfectEnchant(uint64_t group, uint32_t optionKey, const std::string& itemName, uint64_t cost,
|
|
const std::map<std::string, int>& materials) {
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
|
|
if (itemId != 0) {
|
|
m_enchants[group].options[optionKey].perfectEnchants[itemId].cost = cost;
|
|
m_enchants[group].options[optionKey].perfectEnchants[itemId].materials = ConvertMaterials(materials);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00682310
|
|
// FUNCTION: fn_05538
|
|
void CEnchantMgr::AddPerfectUpgradeEnchant(uint64_t group, uint32_t optionKey, const std::string& baseItemName, const std::string& itemName,
|
|
uint64_t cost, const std::map<std::string, int>& materials) {
|
|
int baseItemId = CItemDBToIDMgr::GetInstance()->GetItemID(baseItemName);
|
|
if (baseItemId != 0) {
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
|
|
if (itemId != 0) {
|
|
m_enchants[group].options[optionKey].perfectUpgrades[baseItemId][itemId].cost = cost;
|
|
m_enchants[group].options[optionKey].perfectUpgrades[baseItemId][itemId].materials = ConvertMaterials(materials);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x006827B0
|
|
// FUNCTION: fn_05539
|
|
bool CEnchantMgr::CallScript(const std::string& name) {
|
|
lua_State* L = m_lua.GetState();
|
|
if (L == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
lua_getglobal(L, name.c_str());
|
|
if (lua_pcall(L, 0, 2, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(L, -1), "CEnchantMgr", MB_OK);
|
|
return false;
|
|
}
|
|
|
|
if (lua_type(L, -2) != LUA_TBOOLEAN) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "1th argument must be boolean");
|
|
return false;
|
|
}
|
|
|
|
if (!lua_isstring(L, -1)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "2th argument must be string");
|
|
return false;
|
|
}
|
|
|
|
int success = lua_toboolean(L, -2);
|
|
std::string message(lua_tostring(L, -1));
|
|
if (!success) {
|
|
MessageBoxA(nullptr, lua_tostring(L, -1), "CEnchantMgr", MB_OK);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x006829A0
|
|
// FUNCTION: fn_05541
|
|
EnchantInfo* CEnchantMgr::GetEnchantInfo(uint64_t group) {
|
|
auto it = m_enchants.find(group);
|
|
if (it == m_enchants.end()) {
|
|
return nullptr;
|
|
}
|
|
return &it->second;
|
|
}
|
|
|
|
// OFFSET: 0x00682A00
|
|
// FUNCTION: fn_05542
|
|
std::map<int, int> CEnchantMgr::ConvertMaterials(std::map<std::string, int> materials) {
|
|
std::map<int, int> result;
|
|
for (auto it = materials.begin(); it != materials.end(); ++it) {
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(it->first);
|
|
if (itemId != 0) {
|
|
result[itemId] = it->second;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// OFFSET: 0x00682D10
|
|
// FUNCTION: fn_05543
|
|
bool CEnchantMgr::Init() {
|
|
m_lua.SetGlobal("MAX_REFINE_LEVEL", 20.0);
|
|
m_lua.SetGlobal("MAX_GRADE_LEVEL", 7.0);
|
|
m_lua.SetGlobal("MAX_SLOT_NUM", 4.0);
|
|
m_lua.SetGlobal("MAX_MATERIAL_NUM", 8.0);
|
|
m_lua.SetGlobal("IS_CLIENT", true);
|
|
m_lua.SetGlobal("C_SetSlotOrder", L_SetSlotOrder);
|
|
m_lua.SetGlobal("C_AddTargetItem", L_AddTargetItem);
|
|
m_lua.SetGlobal("C_SetCondition", L_SetCondition);
|
|
m_lua.SetGlobal("C_ApproveRandomOption", L_ApproveRandomOption);
|
|
m_lua.SetGlobal("C_SetReset", L_SetReset);
|
|
m_lua.SetGlobal("C_SetCaution", L_SetCaution);
|
|
m_lua.SetGlobal("C_SetRequire", L_SetRequire);
|
|
m_lua.SetGlobal("C_SetSuccessRate", L_SetSuccessRate);
|
|
m_lua.SetGlobal("C_SetGradeBonus", L_SetGradeBonus);
|
|
m_lua.SetGlobal("C_SetEnchant", L_SetEnchant);
|
|
m_lua.SetGlobal("C_AddPerfectEnchant", L_AddPerfectEnchant);
|
|
m_lua.SetGlobal("C_AddUpgradeEnchant", L_AddUpgradeEnchant);
|
|
m_lua.SetGlobal("C_SetRandomUpgradeRequire", L_SetRandomUpgradeRequire);
|
|
m_lua.SetGlobal("C_AddRandomUpgradeEnchant", L_AddRandomUpgradeEnchant);
|
|
m_lua.SetGlobal("C_AddPerfectUpgradeEnchant", L_AddPerfectUpgradeEnchant);
|
|
m_lua.SetGlobal("C_GetSlotCount", L_GetSlotCount);
|
|
|
|
if (!m_lua.LoadFile("LuaFiles514\\Lua Files\\Enchant\\EnchantList_f.lub")) {
|
|
return false;
|
|
}
|
|
if (!m_lua.LoadFile("LuaFiles514\\Lua Files\\Enchant\\EnchantList.lub")) {
|
|
return false;
|
|
}
|
|
if (!CallScript("CheckFile")) {
|
|
return false;
|
|
}
|
|
return CallScript("LoadAllData");
|
|
}
|
|
|
|
// OFFSET: 0x006845C0
|
|
// FUNCTION: fn_05552
|
|
void CEnchantMgr::SetEnchant(uint64_t group, uint32_t optionKey, uint32_t slot, const std::map<std::string, uint64_t>& enchants) {
|
|
std::map<int, uint64_t> items;
|
|
for (auto it = enchants.begin(); it != enchants.end(); ++it) {
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(it->first);
|
|
if (itemId != 0) {
|
|
items[itemId] = it->second;
|
|
}
|
|
}
|
|
m_enchants[group].options[optionKey].enchants[slot] = items;
|
|
}
|
|
|
|
// OFFSET: 0x006864D0
|
|
// FUNCTION: fn_05566
|
|
int L_AddPerfectEnchant(lua_State* L) {
|
|
if (!lua_isnumber(L, -5)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 3th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 4th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 5th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
|
|
std::string itemName(lua_tostring(L, -3));
|
|
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, int> materials;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
materials[lua_tostring(L, -2)] = count;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr::GetInstance()->AddPerfectEnchant(id, optionKey, itemName, cost, materials);
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00686830
|
|
// FUNCTION: fn_05567
|
|
int L_AddPerfectUpgradeEnchant(lua_State* L) {
|
|
if (!lua_isnumber(L, -6)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -5)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 3th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 4th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 5th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddPerfectEnchant : 6th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -6));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -5));
|
|
std::string baseItemName(lua_tostring(L, -4));
|
|
std::string itemName(lua_tostring(L, -3));
|
|
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, int> materials;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
materials[lua_tostring(L, -2)] = count;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr::GetInstance()->AddPerfectUpgradeEnchant(id, optionKey, baseItemName, itemName, cost, materials);
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x006871E0
|
|
// FUNCTION: fn_05570
|
|
int L_AddUpgradeEnchant(lua_State* L) {
|
|
if (!lua_isnumber(L, -6)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddUpgradeEnchant : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -5)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddUpgradeEnchant : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddUpgradeEnchant : 3th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddUpgradeEnchant : 4th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddUpgradeEnchant : 5th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_AddUpgradeEnchant : 6th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -6));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -5));
|
|
std::string baseItemName(lua_tostring(L, -4));
|
|
std::string itemName(lua_tostring(L, -3));
|
|
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, int> materials;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
materials[lua_tostring(L, -2)] = count;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
mgr->m_enchants[id].options[optionKey].isUpgrade = true;
|
|
mgr->AddPerfectUpgradeEnchant(id, optionKey, baseItemName, itemName, cost, materials);
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00687BB0
|
|
// FUNCTION: fn_05575
|
|
int L_SetEnchant(lua_State* L) {
|
|
if (!lua_isnumber(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetEnchant : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetEnchant : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetEnchant : 3th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetEnchant : 4th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -4));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -3));
|
|
uint32_t slot = static_cast<uint32_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, uint64_t> enchants;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
|
|
enchants[lua_tostring(L, -2)] = rate;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr::GetInstance()->SetEnchant(id, optionKey, slot, enchants);
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00688290
|
|
// FUNCTION: fn_05577
|
|
int L_SetRandomUpgradeRequire(lua_State* L) {
|
|
if (!lua_isnumber(L, -5)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRandomUpgradeRequire : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRandomUpgradeRequire : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRandomUpgradeRequire : 3th argument must be string");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRandomUpgradeRequire : 4th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRandomUpgradeRequire : 4th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
|
|
std::string itemName(lua_tostring(L, -3));
|
|
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, int> materials;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
materials[lua_tostring(L, -2)] = count;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
|
|
if (itemId != 0) {
|
|
mgr->m_enchants[id].options[optionKey].randomUpgrades[itemId].cost = cost;
|
|
mgr->m_enchants[id].options[optionKey].randomUpgrades[itemId].materials = mgr->ConvertMaterials(materials);
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x006886E0
|
|
// FUNCTION: fn_05578
|
|
int L_SetRequire(lua_State* L) {
|
|
if (!lua_isnumber(L, -4)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRequire : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRequire : 2th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRequire : 3th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetRequire : 4th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -4));
|
|
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -3));
|
|
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, int> materials;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
materials[lua_tostring(L, -2)] = count;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
mgr->m_enchants[id].options[optionKey].requireCost = cost;
|
|
mgr->m_enchants[id].options[optionKey].requireMaterials = mgr->ConvertMaterials(materials);
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00688A70
|
|
// FUNCTION: fn_05579
|
|
int L_SetReset(lua_State* L) {
|
|
if (!lua_isnumber(L, -5)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetReset : 1th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -4) != LUA_TBOOLEAN) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetReset : 2th argument must be boolean");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -3)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetReset : 3th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(L, -2)) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetReset : 4th argument must be number");
|
|
return 2;
|
|
}
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE) {
|
|
lua_pushboolean(L, 0);
|
|
lua_pushstring(L, "L_SetReset : 5th argument must be table");
|
|
return 2;
|
|
}
|
|
|
|
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
|
|
bool enabled = lua_toboolean(L, -4) != 0;
|
|
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -3));
|
|
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
|
|
std::map<std::string, int> materials;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
|
|
materials[lua_tostring(L, -2)] = count;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
|
|
mgr->m_enchants[id].resetEnabled = enabled;
|
|
mgr->m_enchants[id].resetRate = rate;
|
|
mgr->m_enchants[id].resetCost = cost;
|
|
mgr->m_enchants[id].resetMaterials = mgr->ConvertMaterials(materials);
|
|
return 2;
|
|
}
|