..
Application
Maintenance: Remove 3 more aliased globals inside g_session (0x01732638) and use the real fields. g_whisperRecord gl_25102 (0x01737B8
2026-11-07 22:49:54 +00:00
Browser
Decompile fn_45434 (CWebBrowser::AttachExternalEvents)
2026-11-08 07:48:12 +00:00
Input
Decompile 4 functions in Source/Client/Input/Language.cpp
2026-11-07 08:56:16 +00:00
Mode
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
2026-11-07 23:58:37 +00:00
Stove
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
ClientOptions.cpp
Decompile 2 functions in Source/Client/ClientOptions.cpp, Source/Contents/InstantVar.h
2026-11-05 12:26:47 +00:00
CrashTestPureVirtualCall.cpp
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
CrashTestPureVirtualCall.h
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
ModeBaseEvents.cpp
Decompile fn_17849 (CMode::SendMsg)
2026-11-05 12:13:04 +00:00
ModeCursorDrawing.cpp
Decompile fn_17824 (CMode::DrawCursor)
2026-11-05 04:24:47 +00:00
ModeFade.cpp
Decompile 6 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFadeOut.cpp, ...
2026-11-06 23:24:54 +00:00
ModeFade.h
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFadeOut.cpp
Decompile 6 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFadeOut.cpp, ...
2026-11-06 23:24:54 +00:00
ModeFadeOut.h
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ModeScreenshot.cpp
Decompile 6 functions in Source/Contents/Skills/SkillActionInfo.cpp, Source/Client/Session.h, ...
2026-10-29 12:58:19 +00:00
ModeScreenshot.h
Decompile fn_17830 (SanitizeScreenshotName)
2026-10-28 19:44:47 +00:00
ModeTransitions.cpp
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
Registry.cpp
Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU
2026-10-26 19:23:28 +00:00
Registry.h
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
Replay.cpp
Decompile fn_24198 (CSession::BuildStatsReplayRecords)
2026-11-08 00:38:12 +00:00
Replay.h
Decompile 2 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/Client/Replay.cpp, ...
2026-11-07 12:22:36 +00:00
ReplayControl.cpp
Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/GameModePackets.cpp, ...
2026-11-06 07:31:21 +00:00
ReplayPacketRecorder.cpp
Decompile fn_11547 (UIComboBoxV2Wnd::SendMsg)
2026-11-07 00:48:16 +00:00
ReplayRecordOption.h
♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options
2026-10-27 14:43:03 +00:00
Session.cpp
Decompile 2 functions in Source/UI/Window/FrameFocus.cpp, Source/Client/Session.cpp, ...
2026-11-08 06:22:50 +00:00
Session.h
Decompile 2 functions in Source/UI/Window/FrameFocus.cpp, Source/Client/Session.cpp, ...
2026-11-08 06:22:50 +00:00
SessionAchievements.cpp
Decompile fn_23737 (CSession::ToggleTrackedAchievement)
2026-11-07 06:13:00 +00:00
SessionParty.cpp
Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
2026-10-29 12:59:22 +00:00
SessionPredicates.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
SessionState.cpp
Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
2026-11-07 23:58:37 +00:00
Timer.cpp
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00
Timer.h
Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
2026-11-06 10:56:48 +00:00