rodecomp/Source/Client/ModeFadeOut.h
ragnarok-clanker c60cbe211b Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...
Batch #1037 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_17148 DrawBitmapResource: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Client/ModeFadeOut.cpp, Source/Render/BitmapDrawing.cpp
2026-10-27 10:19:58 +00:00

15 lines
433 B
C++

#ifndef RAGNAROK_SOURCE_CLIENT_MODEFADEOUT_H
#define RAGNAROK_SOURCE_CLIENT_MODEFADEOUT_H
#include <cstdint>
class CRenderer;
class CRenderSystemBase;
class TextureCache;
class ResourceMgr;
struct TextureNames;
std::uint32_t FadeOutMode(CRenderer& renderer, CRenderSystemBase& system, TextureCache& textures, ResourceMgr& resources, TextureNames& names,
int showLogo, bool depthAlpha, float depthStart, float depthEnd);
#endif