rodecomp/Source/Render/RendererDX7.cpp
ragnarok-clanker 899049e990 Decompile 14 functions in Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, ...
Batch #1427 by Yommy: 0 byte-identical, 14 confirmed by peer review.

- fn_02113 CRendererDX7::SetClearColor: logic confirmed by peer review (annotation added to existing code)
- fn_02117 CRendererDX7::SetTextureFormat: logic confirmed by peer review (annotation added to existing code)
- fn_02487 ?Color4444@?A0xa800f118@@YAGI@Z: logic confirmed by peer review (annotation added to existing code)
- fn_02488 ?Color565@?A0xa800f118@@YAGI@Z: logic confirmed by peer review (annotation added to existing code)
- fn_17486 RenderVertexPool::Block::Append: logic confirmed by peer review (annotation added to existing code)
- fn_01953 DrawBlendedRectangle: logic confirmed by peer review (annotation added to existing code)
- fn_01954 DrawTexturedRectangle: logic confirmed by peer review (annotation added to existing code)
- fn_01955 DrawTextureRegion: logic confirmed by peer review (annotation added to existing code)
- fn_01944 DrawScreenQuad: logic confirmed by peer review (annotation added to existing code)
- fn_01951 DrawScreenLine: logic confirmed by peer review (annotation added to existing code)
- fn_02101 RhwToDepth: logic confirmed by peer review (annotation added to existing code)
- fn_10121 UIRPData::DrawStretched: logic confirmed by peer review (annotation added to existing code)
- fn_10122 UIRPData::DrawNamed: logic confirmed by peer review (annotation added to existing code)
- fn_10123 UIRPData::SetSolid: logic confirmed by peer review (annotation added to existing code)

Reviewed-by: ragnarok-clanker
2026-10-28 13:16:54 +00:00

18 lines
425 B
C++

#include "Render/RendererDX7.h"
// OFFSET: 0x0055EC00
// FUNCTION: fn_02113
void CRendererDX7::SetClearColor(unsigned color) {
this->clearColor = color;
}
// OFFSET: 0x0055ED40
// FUNCTION: fn_02115
void CRendererDX7::SetCamera(const float* eye, const float* target, const float* up) {
}
// OFFSET: 0x0055F690
// FUNCTION: fn_02117
void CRendererDX7::SetTextureFormat(unsigned format) {
this->unknown_024C = format;
}