rodecomp/Source/Contents/Ground
ragnarok-clanker dfe84a0e3e Decompile fn_17599 (GroundWaterState::Import)
Batch #12403 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_17599 GroundWaterState::Import: logic confirmed by peer review

Peer-reviewed-by: Yommy, gordaoprogramas, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 21:12:29 +00:00
..
GroundDecals.cpp Decompile fn_17569 (GroundGeometry::CellRectangle) 2026-11-05 00:43:58 +00:00
GroundGeometry.cpp Decompile fn_17556 (GroundGeometry::Build) 2026-11-05 00:36:30 +00:00
GroundGeometry.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundLighting.cpp Decompile fn_17592 (GroundGeometry::DrawLightmapped) 2026-11-05 04:19:23 +00:00
GroundLightingInitialization.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
GroundLightmaps.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
GroundPicking.cpp Decompile 2 functions in Source/Contents/Ground/GroundPicking.cpp 2026-11-05 03:12:12 +00:00
GroundRendering.cpp Decompile 2 functions in Source/Contents/Ground/GroundRendering.cpp 2026-11-04 16:07:16 +00:00
GroundRendering.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundSamples.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundSpatial.cpp Decompile fn_17562 (GroundGeometry::SpatialCell) 2026-11-04 23:46:46 +00:00
GroundSpatial.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundWaterRendering.cpp Decompile fn_17594 (GroundGeometry::DrawWaterCell) 2026-11-05 04:25:23 +00:00
GroundWaterState.cpp Decompile fn_17599 (GroundWaterState::Import) 2026-11-05 21:12:29 +00:00
GroundWaterState.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
TerrainCoordinates.cpp Decompile 3 functions in Source/Contents/Ground/TerrainCoordinates.cpp 2026-11-04 23:41:07 +00:00
TerrainHeight.cpp Decompile fn_07838 (C3dAttr::Height) 2026-11-05 15:23:49 +00:00
TerrainHeight.h Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
TerrainPicking.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
TerrainPlane.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00