Batch #11106 by cremane: 1 byte-identical, 0 confirmed by peer review. - fn_10917 UIEmblemWnd::SendMsg: byte-identical Merged automatically: every function is byte-identical to the original.
95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
#include "Client/Session.h"
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#include "Contents/Actors/RenderObject.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Contents/GuildMgr.h"
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#include "Render/Renderer.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/EmblemResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Window/UIEmblemWnd.h"
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#include <string>
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// OFFSET: 0x0085ACD0
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// FUNCTION: fn_10787
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void UIEmblemWnd::Slot15(int, int) {
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}
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// OFFSET: 0x0085CE40
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// FUNCTION: fn_10809
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void UIEmblemWnd::Paint() {
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this->ClearSurface(0xFFFF00FF);
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const bool framed = g_serviceOptions.Get(243) != 0;
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if (framed && g_session.GetSceneUnknown004C() && !g_session.WorldUnknown0050()) {
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CBitmapRes* frame = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\emblem_frame.bmp")));
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if (frame) {
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this->DrawBitmap(0, 0, &frame->image, true);
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}
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}
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const std::string name = g_guildMgr->GetEmblemFilename(this->guildId);
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CEmblemRes* emblem = static_cast<CEmblemRes*>(ResourceMgr::Instance().Load(name));
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if (emblem && g_session.GetSceneUnknown004C() && !g_session.WorldUnknown0050()) {
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this->DrawBitmap(framed ? 2 : 0, framed ? 2 : 0, &emblem->gif.image, true);
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}
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}
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// OFFSET: 0x0085FAF0
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// FUNCTION: fn_10883
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void UIEmblemWnd::Slot19() {
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if (g_serviceOptions.Get(243)) {
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if (this->geometry.width == 24) {
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this->Resize(28, 28);
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}
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} else if (this->geometry.width == 28) {
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this->Resize(24, 24);
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}
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CRenderObject* actor = g_session.FindGameActor(this->aid);
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if (actor) {
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const int screenX = actor->render.screenX;
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const int screenY = actor->render.screenY;
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if (this->screenX != screenX || this->screenX != screenY) {
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this->screenY = screenY;
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this->screenX = screenX;
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const float scale = actor->render.unknown_005C;
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const int x = static_cast<int>(screenX - static_cast<float>(g_renderer->viewport.width * 10 / 640) * scale);
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const int y = static_cast<int>(screenY - static_cast<float>(g_renderer->viewport.height * 100 / 480) * scale);
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this->Move(x, y);
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}
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} else {
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this->Move(-100, -100);
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}
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const std::string name = g_guildMgr->GetEmblemFilename(this->guildId);
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CEmblemRes* emblem = static_cast<CEmblemRes*>(ResourceMgr::Instance().Load(name));
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if (emblem && emblem->gif.frameChanged == 1) {
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this->Invalidate();
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}
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}
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// OFFSET: 0x00864D60
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// FUNCTION: fn_10917
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int UIEmblemWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
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switch (message) {
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case 34:
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this->aid = argument1;
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this->guildId = argument2;
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break;
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case 60:
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if (this->guildId == static_cast<std::uint32_t>(argument1)) {
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this->Invalidate();
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}
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break;
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}
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return 0;
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}
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// OFFSET: 0x0084FD80
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// FUNCTION: fn_10665
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UIEmblemWnd::UIEmblemWnd() : UIWindow(0), aid(0), guildId(0) {
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this->SetSize(24, 24);
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}
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