rodecomp/Source/UI/Edit/UIEditLinks.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

231 lines
6.8 KiB
C++

#include "UI/Rodex/UIRodexComposeWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "Client/Input/InputCharset.h"
#include "Client/Input/Language.h"
#include "UI/Window/InputFocus.h"
#include "UI/Text/NavigationLink.h"
#include "UI/Text/TextFitting.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Edit/UIItemTagCtrl.h"
#include "UI/Buttons/UINaviLinkButton.h"
#include <algorithm>
#include <cstring>
#include <mbstring.h>
#include <new>
// OFFSET: 0x00854470
// FUNCTION: fn_10748
bool UIEditCtrl::RemoveInvalidLink(int type, std::list<UIWindow*>::iterator& entry) {
std::string name;
if (type == 438) {
name = FormatNavigationLink(static_cast<UINaviLinkButton*>(*entry)->Link(), false);
}
const std::string current = this->text;
if (name.empty()) {
return true;
}
const std::string fitted = FitText(*this->geometry.surface, name, this->geometry.width / 2);
std::string remaining = current;
const int bytes = static_cast<int>(std::strlen(fitted.c_str()));
int found = static_cast<int>(current.find(fitted));
if (found == -1) {
this->RemoveChild(*entry, 1);
entry = this->links.erase(entry);
return true;
}
int position = found;
do {
std::string before;
if (found > 0) {
before = remaining.substr(found - 1, 1);
}
std::string after = "";
if (found + bytes >= 0) {
after = remaining.substr(found + bytes, 1);
}
int boundary;
if (before.find("<") != std::string::npos && after.find(">") == std::string::npos) {
if (g_windowMgr.rodexComposeWnd &&
reinterpret_cast<UIRodexComposeWnd*>(g_windowMgr.rodexComposeWnd)->m_contents != g_windowMgr.GetHoverWindow()) {
continue;
}
boundary = position + bytes;
} else if (before.find("<") == std::string::npos && after.find(">") != std::string::npos) {
if (g_windowMgr.rodexComposeWnd &&
reinterpret_cast<UIRodexComposeWnd*>(g_windowMgr.rodexComposeWnd)->m_contents != g_windowMgr.GetHoverWindow()) {
continue;
}
boundary = position;
} else if (before.find("<") != std::string::npos && after.find(">") != std::string::npos) {
return false;
} else {
remaining = remaining.substr(found + bytes);
position = (position == found ? position : position + found) + bytes;
found = static_cast<int>(remaining.find(fitted));
continue;
}
if (boundary == g_serverLanguage->cursor) {
remaining = before.find("<") != std::string::npos ? current.substr(0, position - 1) : current.substr(0, position);
remaining += current.substr((after.find(">") != std::string::npos ? position + 1 : position) + bytes);
g_serverLanguage->ResetInput();
g_serverLanguage->Insert(remaining.c_str());
this->RemoveChild(*entry, 1);
entry = this->links.erase(entry);
return true;
}
} while (found != -1);
return true;
}
// OFFSET: 0x008550B0
// FUNCTION: fn_10749
void UIEditCtrl::SetCursor(std::size_t position) {
position = position > this->text.size() ? this->text.size() : position;
this->anchor = this->cursor = static_cast<int>(position);
g_serverLanguage->Select(this->cursor, this->cursor);
}
// OFFSET: 0x00855150
// FUNCTION: fn_10751
void UIEditCtrl::MoveCursorToEnd() {
if (g_windowMgr.GetHoverWindow() == this) {
g_serverLanguage->Select(static_cast<int>(g_serverLanguage->text.size()), static_cast<int>(g_serverLanguage->text.size()));
return;
}
this->anchor = static_cast<int>(this->text.size());
this->cursor = static_cast<int>(this->text.size());
}
// OFFSET: 0x008550E0
// FUNCTION: fn_10750
void UIEditCtrl::SnapLinkSelection(const std::string& prefix, const int& bytes) {
if (g_windowMgr.rodexComposeWnd && reinterpret_cast<UIRodexComposeWnd*>(g_windowMgr.rodexComposeWnd)->m_contents != g_windowMgr.GetHoverWindow()) {
return;
}
const int start = static_cast<int>(prefix.size());
const int end = start + 2 + bytes;
const int cursor = g_serverLanguage->cursor;
if (cursor > start && cursor < end) {
if (start + bytes / 2 + 1 > cursor) {
g_serverLanguage->Select(end, end);
} else {
g_serverLanguage->Select(start, start);
}
}
}
// OFFSET: 0x008624B0
// FUNCTION: fn_10904
void UIEditCtrl::UpdateLinks() {
if (this->links.size() == 0) {
return;
}
bool hasLink = false;
for (UIWindow* window : this->links) {
if (window->geometry.id == 438) {
hasLink = true;
}
}
if (!hasLink) {
return;
}
this->linkedText.clear();
std::string prefix;
std::string remaining = this->text;
for (auto entry = this->links.begin(); entry != this->links.end(); ++entry) {
if (this->RemoveInvalidLink(438, entry)) {
remaining = g_serverLanguage->text.c_str();
break;
}
auto* button = static_cast<UINaviLinkButton*>(*entry);
const std::string name = FormatNavigationLink(button->Link(), false);
const std::string fitted = FitText(*this->geometry.surface, name, this->geometry.width / 2);
std::string display = "<" + fitted;
display += ">";
const int found = static_cast<int>(remaining.find(display));
if (found != -1) {
const std::string head = remaining.substr(0, found);
prefix += head;
std::string visible = head;
if (prefix.size() - 1 < static_cast<unsigned>(this->firstVisible)) {
visible = prefix.substr(prefix.size() - 1);
} else {
visible = prefix.substr(this->firstVisible);
}
if (this->firstVisible != 0 && prefix.size() <= static_cast<unsigned>(this->firstVisible)) {
(*entry)->Move(1000, this->textY - 1);
} else {
(*entry)->Move(this->TextWidth(visible.c_str(), 0, 0, 12, 0, 0) + 2, this->textY - 1);
}
this->SnapLinkSelection(prefix, static_cast<int>(std::strlen(fitted.c_str())));
this->linkedText += head;
this->linkedText += button->Link();
remaining = remaining.substr(found + display.size());
prefix += display;
}
}
this->linkedText += remaining;
}
// OFFSET: 0x0085A5D0
// FUNCTION: fn_10779
std::string UIEditCtrl::BracketFittedText(const std::string& name) {
std::string result;
result += '<';
result += FitText(*this->geometry.surface, name, this->geometry.width / 2);
result += '>';
return result;
}
// OFFSET: 0x0085A870
// FUNCTION: fn_10780
void UIChatEditCtrl::InsertItemTag(int tagId) {
if (!this->itemTags) {
this->itemTags = new (std::nothrow) UIItemTagOnChat();
if (!this->itemTags) {
return;
}
}
if (static_cast<int>(this->itemTags->tags.size()) >= 3 || this->tagTextLength + this->text.size() > static_cast<unsigned>(this->maximum)) {
return;
}
const std::string tag = this->itemTags->AddSkillTag(tagId, 0x7F00E4);
const std::string combined = this->text + tag;
g_serverLanguage->ResetInput();
g_serverLanguage->Insert(combined.c_str());
this->itemTags->taggedText = this->text;
}