Batch #10711 by cremane: 0 byte-identical, 1 confirmed by peer review. - fn_12711 UIShortCutWnd::Slot28: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, KWDev, StrawberrysherbetIX Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
103 lines
3.1 KiB
C++
103 lines
3.1 KiB
C++
#include "Client/Session.h"
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#include "Contents/Hotkeys/HotkeyInfo.h"
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#include "Contents/MessageTable.h"
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#include "Contents/Skills/ClientSkills.h"
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#include "UI/Shortcuts/UIShortCutWnd.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Window/UIWindow.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Utility/Text/FormatString.h"
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// OFFSET: 0x00932050
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// FUNCTION: fn_12711
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void UIShortCutWnd::Slot28(int x, int y) {
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UIWindow& window = *this;
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ShortcutGrid& grid = this->m_grid;
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const bool itemSlotActive = g_session.ItemSlotActive();
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const int column = grid.HitTest(x, y, itemSlotActive, g_session.m_hotkeyPage);
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if (column != grid.hovered) {
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grid.hovered = column;
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window.Invalidate();
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}
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if (grid.hovered == -1 || grid.row == -1) {
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return;
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}
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const int index = (grid.hovered + 9 * grid.row);
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int tooltipX = 29 * ((x - 15) / 29) + 15;
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int tooltipY = -17;
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if (9 * grid.rows <= index) {
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if (!itemSlotActive) {
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return;
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}
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const NormalItemSlot& slot = *this->m_itemSlots[grid.hovered];
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if (slot.itemId == 0) {
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return;
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}
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ITEM_INFO item = LookupClientItem(g_session.m_inventoryItems, static_cast<int>(slot.itemId), 1);
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if (item.quantity == 0) {
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return;
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}
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const std::string text = FormatOwnedString(LookupMessage(183), item.DisplayName(0).c_str(), item.quantity);
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window.ToScreen(tooltipX, tooltipY);
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if (g_modeMgr.gameMode) {
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g_modeMgr.gameMode->ShowTooltip(text.c_str(), tooltipX, tooltipY, -1, 0, 1);
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}
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return;
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}
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std::string shortcut;
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HotkeyInfo hotkey;
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const int bank = g_session.GetOption(10);
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if (bank == 0) {
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hotkey = GetHotkeyInfo(*g_session.m_hotkeyScript, 0, index);
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} else if (bank == 1) {
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hotkey = GetHotkeyInfo(*g_session.m_hotkeyScript, 3, index);
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}
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if (!hotkey.description.empty()) {
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shortcut = hotkey.text;
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}
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window.ToScreen(tooltipX, tooltipY);
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std::string text;
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const NormalItemSlot& slot = *this->m_slots[index];
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if (slot.itemId == 0) {
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text = shortcut;
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} else if (slot.unknown_0000 != 0) {
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CSkillInfo skill = g_session.LookupSkill(slot.itemId);
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if (!skill.MatchesShortcut(&slot)) {
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text = shortcut;
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} else {
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int level = slot.unknown_0005;
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if ((skill.id == 6579 || skill.id == 6580) && skill.level < level) {
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level = skill.level;
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}
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const int sp = skill.UseSpAmount(*g_session.m_hotkeyScript, level);
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const int ap = skill.UseApAmount(*g_session.m_hotkeyScript, level);
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if (SkillUsesPercentSp(static_cast<int>(skill.id))) {
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text = SkillTooltipPercent(shortcut.c_str(), skill.DisplayName(*g_session.m_hotkeyScript), level, sp, ap);
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} else {
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text = SkillTooltipFlat(shortcut.c_str(), skill.DisplayName(*g_session.m_hotkeyScript), level, sp, ap);
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}
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}
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} else {
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ITEM_INFO item = LookupClientItem(g_session.m_inventoryItems, static_cast<int>(slot.itemId), 1);
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if (item.quantity == 0) {
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text = shortcut;
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} else {
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text = FormatOwnedString(LookupMessage(184), shortcut.c_str(), item.DisplayName(0).c_str(), item.quantity);
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}
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}
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g_modeMgr.gameMode->ShowTooltip(text.c_str(), tooltipX, tooltipY, -1, 0, 1);
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}
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