rodecomp/Source/Client/Session/SessionPredicates.cpp
ragnarok-clanker d7c1911fa6 Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
Batch #17237 by ragnarok-clanker: no function's compiled code changes; checked with 105 compiled unit(s), including every includer of Source/Linkage/Source/Client/Mode/LoginMode.cpp.h, Source/Linkage/Source/Client/Session/SessionAchievements.cpp.h, Source/Linkage/Source/Client/Session/SessionPredicates.cpp.h, Source/Linkage/Source/Client/Session/SessionState.cpp.h, Source/Linkage/Source/Contents/Achievement/AchievementMgr.cpp.h, Source/Linkage/Source/Contents/Actors/ActorPickNode.cpp.h, Source/Linkage/Source/Contents/Actors/MercenaryAI.cpp.h, Source/Linkage/Source/Contents/Actors/Resources/RobeResources.cpp.h, Source/Linkage/Source/Contents/CashEmotion/CashEmotionMgr.cpp.h, Source/Linkage/Source/Contents/Effects/EffectResourceSwitcher.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/Particle.cpp.h, Source/Linkage/Source/Contents/Effects/Skills/MonsterSkillEffects.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemCache.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataDownloadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataMgr.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/GuildEmblemLookup.cpp.h, Source/Linkage/Source/Contents/Hotkeys/EmotionHotkeys.cpp.h, Source/Linkage/Source/Contents/Items/ItemInfo.cpp.h, Source/Linkage/Source/Contents/Items/ItemNaming.cpp.h, Source/Linkage/Source/Contents/Map/PrivateAirplaneMgr.cpp.h, Source/Linkage/Source/Contents/Map/TownInfoMgr.cpp.h, Source/Linkage/Source/Contents/Messenger/MessengerMember.cpp.h, Source/Linkage/Source/Contents/Messenger/WhisperBlockMgr.cpp.h, Source/Linkage/Source/Contents/Models/ModelLighting.cpp.h, Source/Linkage/Source/Contents/Movies/BinkMovies.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationDestinations.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRequest.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRoute.cpp.h, Source/Linkage/Source/Contents/Party/AgencyRequests.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyListAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/RegisterPartyAsyncWork.cpp.h, Source/Linkage/Source/Contents/Repute/ReputeMgr.cpp.h, Source/Linkage/Source/Contents/Sound/SoundMgr.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackup.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp.h, Source/Linkage/Source/Contents/Time/ClientTiming.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataMgr.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterConfigSave.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/File/DirectoryRemoval.cpp.h, Source/Linkage/Source/Network/NIPAddr.cpp.h, Source/Linkage/Source/Network/Packets/ActorNamePacket.cpp.h, Source/Linkage/Source/Render/Device/RenderBackends.cpp.h, Source/Linkage/Source/Render/Primitives/ScreenLine.cpp.h, Source/Linkage/Source/Render/Text/EmbedFont.cpp.h, Source/Linkage/Source/Resource/Models/RmaResource.cpp.h, Source/Linkage/Source/Resource/ResourceFailures.cpp.h, Source/Linkage/Source/Script/LuaScript.cpp.h, Source/Linkage/Source/Security/NProtectGameGuardMgr.cpp.h, Source/Linkage/Source/UI/Acceptance/UIExchangeAcceptWnd.cpp.h, Source/Linkage/Source/UI/Achievement/UIAchWnd.cpp.h, Source/Linkage/Source/UI/Buttons/UINaviLinkButton.cpp.h, Source/Linkage/Source/UI/CashShop/UICashShopWnd.cpp.h, Source/Linkage/Source/UI/Chat/UIChatRoomTitle.cpp.h, Source/Linkage/Source/UI/Dialogs/UIMessageBox.cpp.h, Source/Linkage/Source/UI/Dialogs/UINoteWnd.cpp.h, Source/Linkage/Source/UI/Edit/UIEditCtrl3.cpp.h, Source/Linkage/Source/UI/Enchant/UIEnchantUI.cpp.h, Source/Linkage/Source/UI/EntryQueue/UIEntryQueueWnd.cpp.h, Source/Linkage/Source/UI/Events/UICheckAttendanceWnd.cpp.h, Source/Linkage/Source/UI/GameSettings/GameSettingsUI.cpp.h, Source/Linkage/Source/UI/GameSettings/UIHotkeyGuideWnd.cpp.h, Source/Linkage/Source/UI/Gauges/UIBarGraph.cpp.h, Source/Linkage/Source/UI/Guild/UIGuildHelperWnd.cpp.h, Source/Linkage/Source/UI/Items/UIEquipmentPropertiesWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemReformWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemStoreComboBox.cpp.h, Source/Linkage/Source/UI/Items/UILapineBoxWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMakeTargetProcessWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMerchantItemLogWnd.cpp.h, Source/Linkage/Source/UI/Items/UISwapEquipmentWnd.cpp.h, Source/Linkage/Source/UI/Lists/UIChatHisBox.cpp.h, Source/Linkage/Source/UI/Lists/UIComboBoxDefWnd.cpp.h, Source/Linkage/Source/UI/Login/UIPasswordWnd.cpp.h, Source/Linkage/Source/UI/Macro/UIMacroDetectorWnd.cpp.h, Source/Linkage/Source/UI/Navigation/NavigationLink.cpp.h, Source/Linkage/Source/UI/Party/UIApplyForPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UIRegisterPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UISeekPartyMBWnd.cpp.h, Source/Linkage/Source/UI/Quest/UIRecommendedQuestInfo.cpp.h, Source/Linkage/Source/UI/Repute/UIReputeWnd.cpp.h, Source/Linkage/Source/UI/Rodex/UIRodexComposeWnd.cpp.h, Source/Linkage/Source/UI/RuneSystem/UIRuneSystemWnd.cpp.h, Source/Linkage/Source/UI/Shop/UIMerchantShopTitle.cpp.h, Source/Linkage/Source/UI/Shortcuts/UIShortCutWnd.cpp.h, Source/Linkage/Source/UI/Skill/UIGraffiStrboxWnd.cpp.h, Source/Linkage/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp.h, Source/Linkage/Source/UI/Status/UIBasicInfoWnd.cpp.h, Source/Linkage/Source/UI/Text/ColoredText.cpp.h, Source/Linkage/Source/UI/Text/ItemLinkDisplay.cpp.h, Source/Linkage/Source/UI/Text/TextMarkup.cpp.h, Source/Linkage/Source/UI/Text/UITagTextViewer.cpp.h, Source/Linkage/Source/UI/Text/UITextViewer.cpp.h, Source/Linkage/Source/UI/Window/UIFrameWnd.cpp.h, Source/Linkage/Source/UI/Window/UIWindow.cpp.h, Source/Linkage/Source/UI/Window/UIWindowFactory.cpp.h, Source/Linkage/Source/UI/Window/WindowRegistration.cpp.h, Source/Linkage/Source/UI/Window/WindowRetirement.cpp.h, Source/Linkage/Source/Utility/Threading/NThread.cpp.h.
2026-11-11 16:21:46 +00:00

131 lines
3 KiB
C++

#include "Client/Mode/CGameMode.h"
#include "Contents/Skills/SkillId.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session/Session.h"
#include "Contents/Actors/GameActor.h"
#include "Contents/Actors/Pc.h"
#include "Contents/World/World.h"
#include <cstdint>
#include <map>
// OFFSET: 0x00E1D6B0
// FUNCTION: fn_23850
int CSession::IsState291To303(int state) const {
switch (state) {
case SA_MONOCELL:
case SA_CLASSCHANGE:
case SA_SUMMONMONSTER:
case SA_REVERSEORCISH:
case SA_DEATH:
case SA_TAMINGMONSTER:
case SA_QUESTION:
case SA_GRAVITY:
case SA_LEVELUP:
case SA_INSTANTDEATH:
case SA_FULLRECOVERY:
case SA_COMA:
return 1;
default:
return 0;
}
}
// OFFSET: 0x00E1D700
// FUNCTION: fn_23851
bool CSession::HasTrackedAchievement(int id) const {
auto it = this->trackedAchievements.begin();
for (; it != this->trackedAchievements.end(); ++it) {
const SessionRecord6178 record = *it;
if (id == record.id) {
break;
}
}
return it != this->trackedAchievements.end();
}
// OFFSET: 0x00E1D850
// FUNCTION: fn_23852
int CSession::IsType0Or4(int type) const {
if (type == 0 || type == 4) {
return 1;
}
return 0;
}
// OFFSET: 0x00E1DD50
// FUNCTION: fn_23879
int CSession::IsMonsterActor(CGameActor* actor) const {
if (!actor) {
return 0;
}
const int job = actor->GetEffectiveJob(-1);
if ((job > 1000 && job < 3999) || (job >= 20021 && job <= 31999)) {
return 1;
}
if (actor->GetEffectiveJob(-1) >= 2114) {
actor->GetEffectiveJob(-1);
}
return 0;
}
// OFFSET: 0x00E1DDB0
// FUNCTION: fn_23880
int CSession::IsLocalPlayerAid(std::uint32_t aid) const {
if (aid == 0) {
return 0;
}
CPlayer* player = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player;
if (player && aid == static_cast<std::uint32_t>(player->GetGdid())) {
return 1;
}
return 0;
}
// OFFSET: 0x00E1DDF0
// FUNCTION: fn_23881
int CSession::IsHomunAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return false;
}
return aid == *reinterpret_cast<const std::uint32_t*>(&this->spAndHomunculusStats[8]);
}
// OFFSET: 0x00E1DE10
// FUNCTION: fn_23882
int CSession::IsMercenaryAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return false;
}
return aid == *reinterpret_cast<const std::uint32_t*>(&this->companionTargetState[8]);
}
// OFFSET: 0x00E1DE30
// FUNCTION: fn_23883
int CSession::IsCompanionAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return 0;
}
if (aid == *reinterpret_cast<const std::uint32_t*>(&this->spAndHomunculusStats[8]) ||
aid == *reinterpret_cast<const std::uint32_t*>(&this->companionTargetState[8]) || aid == this->petGid ||
aid == static_cast<std::uint32_t>(this->elementalGid)) {
return 1;
}
auto it = this->summonHp.find(aid);
if (it == this->summonHp.end() || it->second == -1) {
return 0;
}
return 1;
}
// OFFSET: 0x00E1DF00
// FUNCTION: fn_23885
int CSession::IsPetAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return false;
}
return aid == this->petGid;
}