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BarterMarketItemMgr.cpp
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Decompile fn_03766 (CExpandedBarterMarketItemMgr::FindItem)
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2026-11-11 02:56:37 +00:00 |
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BarterMarketItemMgr.h
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Confirm fn_03776 (CExpandedBarterMarketItemMgr::Clear)
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2026-11-10 20:33:13 +00:00 |
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ChangeMaterialMgr.cpp
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Decompile fn_03840 (CChangeMaterialMgr::LuaInsertRecipe)
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2026-11-11 10:13:13 +00:00 |
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ChangeMaterialMgr.h
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Decompile fn_03840 (CChangeMaterialMgr::LuaInsertRecipe)
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2026-11-11 10:13:13 +00:00 |
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ClientItemLists.cpp
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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ClientItemLists.h
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Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Items/ClientItemLists.h, ...
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2026-11-11 10:36:12 +00:00 |
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EnchantMgr.cpp
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Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ...
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2026-11-11 14:13:18 +00:00 |
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EnchantMgr.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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InventoryType.h
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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ItemDBToIDMgr.cpp
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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ItemDBToIDMgr.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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ItemDescription.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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ItemDescription.h
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Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
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2026-11-08 16:44:36 +00:00 |
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ItemId.h
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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ItemInfo.cpp
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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ItemInfo.h
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Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
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2026-11-10 17:38:25 +00:00 |
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ItemInfoMgr.cpp
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Decompile fn_17982 (CItemInfoMgr::Load)
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2026-11-10 20:01:53 +00:00 |
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ItemInfoMgr.h
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Confirm fn_17976 (CItemInfoMgr::Create)
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2026-11-11 13:00:14 +00:00 |
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ItemLink.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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ItemLink.h
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Decompile fn_11275 (UIChatHisBox::Next)
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2026-11-04 18:39:50 +00:00 |
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ItemNaming.cpp
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Decompile 2 functions in Source/Contents/Items/ItemNaming.cpp
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2026-11-11 18:53:46 +00:00 |
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ItemNaming.h
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Decompile fn_06575 (ItemCardColor)
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2026-11-07 11:58:46 +00:00 |
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ItemReformMgr.cpp
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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ItemReformMgr.h
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Decompile fn_04085 (CItemReformMgr::LoadReformInfo)
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2026-11-07 08:08:56 +00:00 |
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ItemResources.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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ItemResources.h
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Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188
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2026-11-02 23:43:46 +00:00 |
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ItemType.h
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Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
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2026-11-08 12:37:46 +00:00 |
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JobCodeForItem.cpp
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Decompile fn_06467 (CJobCodeForItem::IsJobAllowed)
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2026-11-11 14:28:22 +00:00 |
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JobCodeForItem.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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NeoPackageItemMgr.cpp
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Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ...
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2026-11-11 11:00:36 +00:00 |
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NeoPackageItemMgr.h
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Confirm 3 functions in Source/Contents/Items/NeoPackageItemMgr.cpp, Source/Contents/Items/NeoPackageItemMgr.h
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2026-11-05 00:58:12 +00:00 |
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SelectPackageItemMgr.cpp
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Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ...
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2026-11-11 11:00:36 +00:00 |
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SelectPackageItemMgr.h
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Decompile 2 functions in Source/Contents/Items/SelectPackageItemMgr.cpp, Source/Contents/Items/SelectPackageItemMgr.h
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2026-11-01 06:16:41 +00:00 |
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WeaponType.h
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Restore translation-unit ownership and publish verified source corrections
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2026-10-25 15:42:21 +00:00 |