rodecomp/Source/Contents/Items
ragnarok-clanker ba683b3b8d Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
Batch #17281 by ragnarok-clanker: no function's compiled code changes; checked with 17 compiled unit(s), including every includer of Source/Linkage/Source/Client/Browser/BrowserFactory.cpp.h, Source/Linkage/Source/Client/Browser/BrowserRegistry.cpp.h, Source/Linkage/Source/Client/Session/Session.cpp.h, Source/Linkage/Source/Contents/Actors/ActorNameCache.cpp.h, Source/Linkage/Source/Contents/Actors/ActorNameDirectory.cpp.h, Source/Linkage/Source/Contents/Actors/ActorNameRequests.cpp.h, Source/Linkage/Source/Contents/Actors/RenderObject.cpp.h, Source/Linkage/Source/Contents/AdventureGuide/AdventureGuideMgr.cpp.h, Source/Linkage/Source/Contents/Async/AsyncWorkRecycleObjectPoolMgr.cpp.h, Source/Linkage/Source/Contents/Items/ClientItemLists.cpp.h, Source/Linkage/Source/Contents/Messenger/ClientMessenger.cpp.h, Source/Linkage/Source/Contents/Skills/PlayerSkillBundle.cpp.h, Source/Linkage/Source/UI/AdventureGuide/UIAdventureGuide.cpp.h, Source/Linkage/Source/UI/Quest/UIRenewQuestUI.cpp.h, Source/Linkage/Source/UI/Quest/UIRenewQuestWnd.cpp.h, Source/Linkage/Source/UI/Window/UIWindowMgr.cpp.h, Source/Linkage/Source/UI/Window/WindowMgrState.cpp.h.
2026-11-11 20:19:09 +00:00
..
BarterMarketItemMgr.cpp Decompile fn_03766 (CExpandedBarterMarketItemMgr::FindItem) 2026-11-11 02:56:37 +00:00
BarterMarketItemMgr.h Confirm fn_03776 (CExpandedBarterMarketItemMgr::Clear) 2026-11-10 20:33:13 +00:00
ChangeMaterialMgr.cpp Decompile fn_03840 (CChangeMaterialMgr::LuaInsertRecipe) 2026-11-11 10:13:13 +00:00
ChangeMaterialMgr.h Decompile fn_03840 (CChangeMaterialMgr::LuaInsertRecipe) 2026-11-11 10:13:13 +00:00
ClientItemLists.cpp Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00
ClientItemLists.h Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Items/ClientItemLists.h, ... 2026-11-11 10:36:12 +00:00
EnchantMgr.cpp Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ... 2026-11-11 14:13:18 +00:00
EnchantMgr.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InventoryType.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
ItemDBToIDMgr.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ItemDBToIDMgr.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ItemDescription.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ItemDescription.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ItemId.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
ItemInfo.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
ItemInfo.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ItemInfoMgr.cpp Decompile fn_17982 (CItemInfoMgr::Load) 2026-11-10 20:01:53 +00:00
ItemInfoMgr.h Confirm fn_17976 (CItemInfoMgr::Create) 2026-11-11 13:00:14 +00:00
ItemLink.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ItemLink.h Decompile fn_11275 (UIChatHisBox::Next) 2026-11-04 18:39:50 +00:00
ItemNaming.cpp Decompile 2 functions in Source/Contents/Items/ItemNaming.cpp 2026-11-11 18:53:46 +00:00
ItemNaming.h Decompile fn_06575 (ItemCardColor) 2026-11-07 11:58:46 +00:00
ItemReformMgr.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ItemReformMgr.h Decompile fn_04085 (CItemReformMgr::LoadReformInfo) 2026-11-07 08:08:56 +00:00
ItemResources.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ItemResources.h Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
ItemType.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
JobCodeForItem.cpp Decompile fn_06467 (CJobCodeForItem::IsJobAllowed) 2026-11-11 14:28:22 +00:00
JobCodeForItem.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
NeoPackageItemMgr.cpp Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ... 2026-11-11 11:00:36 +00:00
NeoPackageItemMgr.h Confirm 3 functions in Source/Contents/Items/NeoPackageItemMgr.cpp, Source/Contents/Items/NeoPackageItemMgr.h 2026-11-05 00:58:12 +00:00
SelectPackageItemMgr.cpp Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ... 2026-11-11 11:00:36 +00:00
SelectPackageItemMgr.h Decompile 2 functions in Source/Contents/Items/SelectPackageItemMgr.cpp, Source/Contents/Items/SelectPackageItemMgr.h 2026-11-01 06:16:41 +00:00
WeaponType.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00