rodecomp/Source/Script
ragnarok-clanker e6e7a1e365 Decompile 2 functions in Source/Script/LuaScript.cpp
Batch #13249 by cremane: 2 byte-identical, 0 confirmed by peer review.

- fn_19251 SetMagicFloorInfo: byte-identical
- fn_19252 SetOtherEffectInfo: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 12:18:25 +00:00
..
LuaFileOperations.cpp Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaFileOperations.h Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaInstance.cpp Decompile 4 functions in Source/Script/LuaInstance.cpp 2026-11-05 03:41:52 +00:00
LuaInstance.h Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
LuaScript.cpp Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-06 12:18:25 +00:00
LuaScript.h Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
MiniMapPosition.h Decompile fn_12596 (UIRoMapWnd::DrawSelectedMapPreview) 2026-10-31 11:44:55 +00:00
NLuaState.cpp Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
NLuaState.h Decompile 2 functions in Source/Script/NLuaState.cpp, Source/Script/NLuaState.h 2026-10-29 21:50:08 +00:00