rodecomp/Source/Utility/Math/RayTriangle.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C

#ifndef RAGNAROK_SOURCE_UTILITY_MATH_RAYTRIANGLE_H
#define RAGNAROK_SOURCE_UTILITY_MATH_RAYTRIANGLE_H
bool IntersectRayTriangle(const float* ray, const float* first, const float* second, const float* third, float& u, float& v, float& distance);
#endif