rodecomp/Source/Contents/UserData/AccountLinkedUserDataMgr.h
ragnarok-clanker b435909a9c Confirm fn_03468 (CAccountLinkedUserDataMgr::Load)
Batch #11128 by kyoshi: 0 byte-identical, 1 confirmed by peer review.

- fn_03468 CAccountLinkedUserDataMgr::Load: logic confirmed by peer review (already on main)

Peer-reviewed-by: ragnarok-clanker, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-04 19:54:31 +00:00

49 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_ACCOUNTLINKEDUSERDATAMGR_H
#define RAGNAROK_SOURCE_CONTENTS_USERDATA_ACCOUNTLINKEDUSERDATAMGR_H
#include <cstdint>
#include <string>
struct AsyncDiagnostic;
class LuaScript;
class CRenderSystemBase;
class CAsyncWorkMgr;
class CAccountLinkedUserDataMgr {
friend class CGameMode;
friend void ShutdownManagers();
public:
CAccountLinkedUserDataMgr();
virtual ~CAccountLinkedUserDataMgr();
static bool Initialize();
static void Shutdown();
std::string SaveUrl() const;
__declspec(noinline) std::string LoadUrl() const;
__declspec(noinline) void RefreshUrls(LuaScript& settings, LuaScript& tables, const char* host, const char* port, const char* overrideKey);
void CompleteLoad(
AsyncDiagnostic diagnostic, std::uint32_t accountId, std::string accountName, std::string response
);
void Load(std::uint32_t accountId, std::string accountName);
void Reset(LuaScript& script, const char* host, const char* port, const char* overrideKey);
void CompleteSave();
void Save();
protected:
/* 0004 */ bool m_enabled;
/* 0008 */ std::uint32_t m_accountId;
/* 000C */ std::string m_accountName;
/* 0024 */ bool m_loaded;
/* 0028 */ std::uint32_t unknown_0028;
/* 002C */ std::string m_saveUrl;
/* 0044 */ std::string m_loadUrl;
};
extern CAccountLinkedUserDataMgr* g_accountLinkedUserDataMgr;
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CAccountLinkedUserDataMgr) == 92);
#endif
#endif