rodecomp/Source/UI/Dialogs/UIPasswordWnd.cpp
ragnarok-clanker cb26c24e68 Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire
Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
2026-11-02 18:51:23 +00:00

157 lines
5.6 KiB
C++

#include "UI/Dialogs/UIPasswordWnd.h"
#include "Contents/MessageTable.h"
#include "Security/SecondPwdRandom.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Text/UIStaticText.h"
#include <algorithm>
#include <string>
// GLOBAL: gl_25104
int g_passwordWndMode;
// OFFSET: 0x008C89F0
// FUNCTION: fn_11965
UIPasswordWnd::UIPasswordWnd(UIWindowContext& windows) : UIItemDropCntWnd(windows) {}
// OFFSET: 0x0090C970
// FUNCTION: fn_12451
void UIPasswordWnd::sub_90C970(int value) {
this->unknown_011C = value;
if (value == 0) {
this->unknown_0164->SetText(LookupMessage(0xa06), 0);
}
}
// OFFSET: 0x0090C9B0
// FUNCTION: fn_12452
void UIPasswordWnd::sub_90C9B0(int) {}
// OFFSET: 0x0090C9C0
// FUNCTION: fn_12453
void UIPasswordWnd::CreateKeypad(unsigned int seed) {
this->unknown_00F8 = 91;
this->unknown_00FC = 91;
this->unknown_0100 = 130;
this->unknown_0104 = 168;
for (int i = 0; i < 10; ++i) {
this->m_digits[i] = static_cast<unsigned char>(i);
}
std::shuffle(this->m_digits, this->m_digits + 10, CSecondPwdRandom(seed));
std::string prefix = "유저인터페이스\\";
const char* const commandNames[5][5] = {
{"btn_big_ok", "btn_big_ok_a", "btn_big_ok_b", "btn_big_ok_b", nullptr},
{"btn_big_change", "btn_big_change_a", "btn_big_change_b", "btn_big_change_c", nullptr},
{"btn_big_unused", "btn_big_unused_a", "btn_big_unused_b", "btn_big_unused_c", nullptr},
{"btn_big_next", "btn_big_next_a", "btn_big_next_b", "btn_big_next_b", nullptr},
{"btn_big_cancel", "btn_big_cancel_a", "btn_big_cancel_b", "btn_big_cancel_b", nullptr},
};
const int commandIds[5] = {184, 292, 419, 218, 185};
const int commandPositions[5][2] = {{414, 192}, {414, 220}, {414, 248}, {414, 192}, {414, 276}};
for (int i = 0; i < 5; ++i) {
UIBitmapButton* button = new UIBitmapButton(*this->m_context);
this->unknown_0150[i] = button;
button->SetBitmap((prefix + commandNames[i][0] + ".bmp").c_str(), 0, 0);
button->SetBitmap((prefix + commandNames[i][1] + ".bmp").c_str(), 1, 0);
button->SetBitmap((prefix + commandNames[i][2] + ".bmp").c_str(), 2, 0);
button->SetBitmap((prefix + commandNames[i][3] + ".bmp").c_str(), 3, 0);
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
button->Move(commandPositions[i][0], commandPositions[i][1]);
button->SetId(commandIds[i]);
this->AddChild(button);
}
prefix = "유저인터페이스\\basic_interface\\";
const int keyIds[11] = {293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303};
const char* const keyNames[11][3] = {
{"0-a", "0-b", "0-c"}, {"1-a", "1-b", "1-c"}, {"2-a", "2-b", "2-c"}, {"3-a", "3-b", "3-c"},
{"4-a", "4-b", "4-c"}, {"5-a", "5-b", "5-c"}, {"6-a", "6-b", "6-c"}, {"7-a", "7-b", "7-c"},
{"8-a", "8-b", "8-c"}, {"9-a", "9-b", "9-c"}, {"reset-a", "reset-b", "reset-c"},
};
const int keyPositions[11][2] = {
{219, 78}, {279, 78}, {339, 78}, {219, 138}, {279, 138}, {339, 138}, {219, 198}, {279, 198}, {339, 198}, {219, 258}, {279, 258},
};
for (int i = 0; i < 10; ++i) {
const int digit = this->m_digits[i];
UIBitmapButton* button = new UIBitmapButton(*this->m_context);
this->unknown_0124[i] = button;
button->SetBitmap((prefix + keyNames[digit][0] + ".bmp").c_str(), 0, 0);
button->SetBitmap((prefix + keyNames[digit][1] + ".bmp").c_str(), 1, 0);
button->SetBitmap((prefix + keyNames[digit][2] + ".bmp").c_str(), 2, 0);
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
button->Move(keyPositions[i][0], keyPositions[i][1]);
button->SetId(keyIds[digit]);
this->AddChild(button);
}
UIBitmapButton* reset = new UIBitmapButton(*this->m_context);
this->unknown_0124[10] = reset;
reset->SetBitmap((prefix + keyNames[10][0] + ".bmp").c_str(), 0, 0);
reset->SetBitmap((prefix + keyNames[10][1] + ".bmp").c_str(), 1, 0);
reset->SetBitmap((prefix + keyNames[10][2] + ".bmp").c_str(), 2, 0);
reset->SetSize(reset->BitmapWidth(), reset->BitmapHeight());
reset->Move(keyPositions[10][0], keyPositions[10][1]);
reset->SetId(keyIds[10]);
this->AddChild(reset);
this->unknown_0150[0]->Enable(0);
if (g_passwordWndMode == 2) {
this->unknown_0150[0]->Enable(1);
this->unknown_0150[3]->Enable(0);
} else if (g_passwordWndMode == 4 || g_passwordWndMode == 5) {
UIButton* button = this->unknown_0150[1];
button->SetDisabled(1);
button->Invalidate();
button = this->unknown_0150[2];
button->SetDisabled(1);
button->Invalidate();
}
this->unknown_0150[2]->Enable(0);
this->unknown_0164 = new UIStaticText(*this->m_context);
this->unknown_0164->SetSize(300, 15);
this->unknown_0164->SetText(LookupMessage(0x771), 0);
this->unknown_0164->Move(200, 30);
this->AddChild(this->unknown_0164);
UIStaticText* notice = new UIStaticText(*this->m_context);
notice->SetSize(320, 15);
notice->SetText(LookupMessage(0x772), 0);
notice->Move(200, 50);
this->AddChild(notice);
}
// OFFSET: 0x0090DE10
// FUNCTION: fn_12454
void UIPasswordWnd::sub_90DE10() {
UIButton** slot = this->unknown_0124;
for (int remaining = 11; remaining != 0; --remaining) {
UIButton* button = *slot;
button->SetDisabled(0);
button->Invalidate();
++slot;
}
slot = this->unknown_0150;
for (int remaining = 5; remaining != 0; --remaining) {
UIButton* button = *slot;
button->SetDisabled(0);
button->Invalidate();
++slot;
}
if (g_passwordWndMode == 4 || g_passwordWndMode == 5) {
UIButton* button = this->unknown_0150[1];
button->SetDisabled(1);
button->Invalidate();
button = this->unknown_0150[2];
button->SetDisabled(1);
button->Invalidate();
}
}