rodecomp/Source/UI/Guild/UIGuildWnd.h
ragnarok-clanker cb26c24e68 Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire
Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
2026-11-02 18:51:23 +00:00

280 lines
9 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_GUILD_UIGUILDWND_H
#define RAGNAROK_SOURCE_UI_GUILD_UIGUILDWND_H
#include "UI/Window/UIFrameWnd.h"
#include "Client/Application/Launcher.h"
#include "Client/Input/Mouse.h"
#include "Contents/Emblems/EmblemDataMgr.h"
#include "Contents/ForbiddenWords.h"
#include "Contents/GuildInfo.h"
#include "Contents/PlayerNameDictionary.h"
#include "Contents/Skills/SkillInfo.h"
#include "File/File.h"
#include "File/FileEnumeration.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Renderer.h"
#include "Render/Textures/SpriteAtlas.h"
#include "Render/Textures/SpritePixels.h"
#include "Render/Textures/Texture.h"
#include "Resource/PaletteResource.h"
#include "Resource/Sprites/ActionResource.h"
#include "Resource/Sprites/SpriteResource.h"
#include "UI/Party/UIMiniPartyWnd.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Window/WindowBorder.h"
#include <algorithm>
#include <cstdint>
#include <cstdlib>
#include <ctime>
#include <list>
#include <map>
#include <string>
#include <vector>
class UIBitmapButton;
class UIButton;
class UICheckBox;
class UIEditCtrl;
class UIListBoxAgit;
class UIListBoxAgitMenu;
class UIScrollBar;
class UIStaticText;
struct UIListBoxContext;
struct GuildWndInfo;
class ForbiddenWords;
bool CompareWideText(const char* left, const char* right);
struct GuildPositionEntry {
/* 0000 */ int id;
/* 0004 */ int unknown_0004;
/* 0008 */ std::string name;
/* 0020 */ int canInvite;
/* 0024 */ int canExpel;
/* 0028 */ int tax;
/* 002C */ int canStorage;
};
struct GuildWndNameEntry {
/* 0000 */ std::string name;
/* 0018 */ int id;
};
class UIGuildWnd : public UIFrameWnd {
public:
UIGuildWnd(UIWindowContext& windows);
void Slot11() override;
void Paint() override;
void Slot25(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
virtual int Tab() = 0;
protected:
void CreateTabs();
std::string StripNamelessTag(const std::string& name);
/* 00B4 */ GuildWndInfo* m_saved;
/* 00B8 */ UIStaticText* m_tabs[6];
void* unknown_controls;
};
class UIGuildBanishedMemberWnd : public UIGuildWnd {
public:
UIGuildBanishedMemberWnd(UIWindowContext& windows);
int Tab() override;
void Slot15(int width, int height) override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void UpdateScroll();
protected:
/* 00D0 */ UIStaticText* m_names[11];
/* 00FC */ UIStaticText* m_reasons[11];
/* 0128 */ UIScrollBar* m_scrollBar;
/* 012C */ int m_scrollTop;
/* 0130 */ int m_hoverRow;
/* 0134 */ int m_columns;
/* 0138 */ int m_visibleRows;
/* 013C */ int m_scrollable;
ForbiddenWords* m_forbiddenWords;
};
class UIGuildInfoManageWnd : public UIGuildWnd {
public:
UIGuildInfoManageWnd(UIWindowContext& windows);
int Tab() override;
void Slot15(int width, int height) override;
void Slot19() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot32(int x, int y) override;
void Slot33(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
void RefreshAgitList();
void HideAgitMenu();
/* 00D0 */ UIBitmapButton* m_editButton;
/* 00D4 */ UIBitmapButton* m_disbandButton;
/* 00D8 */ std::list<std::string> unknown_00D8;
/* 00E0 */ std::vector<GuildWndNameEntry> unknown_00E0;
/* 00EC */ int unknown_00EC;
/* 00F0 */ int unknown_00F0;
/* 00F4 */ std::uint32_t m_guildId;
/* 00F8 */ int m_allyRow;
/* 00FC */ int m_hostileRow;
/* 0100 */ UIListBoxAgit* m_agitList;
/* 0104 */ UIListBoxAgitMenu* m_agitMenu;
UIListBoxContext* m_listContext;
};
class UIGuildMemberManageWnd : public UIGuildWnd {
public:
UIGuildMemberManageWnd(UIWindowContext& windows);
int Tab() override;
void Slot15(int width, int height) override;
void Slot19() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot32(int x, int y) override;
void Slot33(int x, int y) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void UpdateScroll();
protected:
bool DrawMember(GuildInfo::Member& member, int& index, int row);
bool GetMember(int index, GuildInfo::Member& member);
void SortMembers(int column);
/* 00D0 */ UIStaticText* m_rowTexts[4][6];
/* 0130 */ UIBitmapButton* m_rowButtons[6];
/* 0148 */ UIScrollBar* m_scrollBar;
/* 014C */ UIButton* m_button;
/* 0150 */ std::vector<MiniPartyInfoEntry> unknown_0150;
/* 015C */ int m_scrollTop;
/* 0160 */ int m_hoverRow;
/* 0164 */ int m_columns;
/* 0168 */ int m_visibleRows;
/* 016C */ int unknown_016C;
/* 0170 */ int m_scrollable;
/* 0174 */ int m_rowSpacing;
/* 0178 */ std::list<GuildInfo::Member> m_members;
/* 0180 */ std::map<int, GuildMemberManageEntry> unknown_0180;
/* 0188 */ int m_sortColumn;
/* 018C */ std::map<int, int> m_sortOrders;
/* 0194 */ UICheckBox* m_onlineCheck;
/* 0198 */ std::uint32_t m_buttonTime;
};
class UIGuildNoticeWnd : public UIGuildWnd {
public:
UIGuildNoticeWnd(UIWindowContext& windows);
void Slot15(int width, int height) override;
void Paint() override;
void Slot25(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
/* 00D0 */ UIEditCtrl* m_titleEdit;
/* 00D4 */ UIEditCtrl* m_bodyEdit;
/* 00D8 */ UIBitmapButton* m_sendButton;
};
class UIGuildPositionManageWnd : public UIGuildWnd {
public:
UIGuildPositionManageWnd(UIWindowContext& windows);
void Slot15(int width, int height) override;
void Slot19() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot32(int x, int y) override;
void Invalidate() override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void UpdateScroll();
protected:
int PositionIndexAt(int x, int y);
GuildPositionEntry& PositionAt(int index, int* found);
/* 00D0 */ UICheckBox* unknown_00D0[11];
/* 00FC */ UICheckBox* unknown_00FC[11];
/* 0128 */ UICheckBox* unknown_0128[11];
/* 0154 */ UIEditCtrl* unknown_0154[11];
/* 0180 */ UIEditCtrl* unknown_0180[11];
/* 01AC */ UIStaticText* unknown_01AC[11];
/* 01D8 */ UIStaticText* unknown_01D8[11];
/* 0204 */ UIScrollBar* m_scrollBar;
/* 0208 */ UIButton* m_button;
/* 020C */ int m_scrollTop;
/* 0210 */ int m_hoverIndex;
/* 0214 */ int m_columns;
/* 0218 */ int m_visibleRows;
/* 021C */ int m_scrollable;
/* 0220 */ std::list<GuildPositionEntry> m_positions;
/* 0228 */ std::map<int, GuildPositionEntry> m_positionMap;
/* 0230 */ std::uint32_t m_buttonTime;
};
class UIGuildSkillWnd : public UIGuildWnd {
public:
UIGuildSkillWnd(UIWindowContext& windows);
int Tab() override;
void Slot15(int width, int height) override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot32(int x, int y) override;
void Slot33(int x, int y) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void UpdateScroll();
protected:
int SkillIndexAt(int x, int y);
CSkillInfo SkillAt(int index);
CSkillInfo VisibleSkillAt(int row);
void UpdateSkillButtons();
/* 00D0 */ unsigned char unknown_00D0[0x04];
/* 00D4 */ UIScrollBar* m_scrollBar;
/* 00D8 */ UIBitmapButton* m_actionButtons[2];
/* 00E0 */ UIBitmapButton* m_nextButtons[7];
/* 00FC */ UIBitmapButton* m_previousButtons[7];
/* 0118 */ UIBitmapButton* m_levelUpButtons[7];
/* 0134 */ int m_hoverIndex;
/* 0138 */ int m_scrollTop;
/* 013C */ int m_columns;
/* 0140 */ int m_visibleRows;
/* 0144 */ int m_scrollable;
/* 0148 */ std::list<CSkillInfo> m_skills;
/* 0150 */ std::vector<MiniPartyInfoEntry> m_menuItems;
};
class UIGuildTotalInfoWnd : public UIGuildWnd {
public:
UIGuildTotalInfoWnd(UIWindowContext& windows);
int Tab() override;
void Slot15(int width, int height) override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void UpdateScroll();
protected:
/* 00D0 */ UIStaticText* m_rows[12];
/* 0100 */ UIScrollBar* m_scrollBar;
/* 0104 */ int m_scrollTop;
/* 0108 */ int m_hoverRow;
/* 010C */ int m_columns;
/* 0110 */ int m_visibleRows;
/* 0114 */ int m_scrollable;
};
#endif