Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
268 lines
9.3 KiB
C++
268 lines
9.3 KiB
C++
#include "Render/Text/FontCache.h"
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#include "UI/Item/UIMerchantItemLogWnd.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/MessageTable.h"
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#include "Contents/PlayerNameDictionary.h"
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#include "Client/Mode/ModeMgr.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Client/Input/InputCharset.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Lists/UIScrollBar.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIResizer.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Text/FormatString.h"
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#include "Utility/Text/GroupedInteger.h"
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#include "Utility/Timestamp.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Resource/TextureNames.h"
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#include "UI/Shop/ItemDrawing.h"
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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// OFFSET: 0x0099E0E0
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// FUNCTION: fn_13571
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UIMerchantItemLogWnd::UIMerchantItemLogWnd(UIWindowContext& windows, int mode) : UIItemBaseWnd(windows) {
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this->unknown_00FC = mode;
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}
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// OFFSET: 0x0099E510
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// FUNCTION: fn_13575
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void UIMerchantItemLogWnd::Slot15(int width, int height) {
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UIStaticText* title = new UIStaticText(*this->m_context);
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title->SetSize(160, 15);
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title->SetText(LookupMessage(2559 + (this->unknown_00FC != 0)), 0);
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title->Move(16, 2);
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title->shadow = 1;
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this->AddChild(title);
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UIResizer* resizer = new UIResizer(*this->m_context);
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this->resizer = resizer;
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resizer->SetSize(16, 16);
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resizer->SetDirection(3);
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resizer->SetBitmapName("유저인터페이스\\btn_resize.bmp");
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resizer->Move(this->geometry.width - 15, this->geometry.height - 15);
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resizer->SetColors(0xFFFF00FF, 0xFFFF00FF);
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this->AddChild(resizer);
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UIScrollBar* scrollBar = new UIScrollBar(*this->m_context);
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this->scrollBar = scrollBar;
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scrollBar->Configure(this->geometry.width - 15, 14, 1, this->geometry.height - 38);
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this->AddChild(scrollBar);
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UIBitmapButton* button = new UIBitmapButton(*this->m_context);
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this->buttons[0] = button;
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button->SetBitmap("유저인터페이스\\btn_close.bmp", 0, 0);
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button->SetBitmap("유저인터페이스\\btn_close_a.bmp", 1, 0);
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button->SetBitmap("유저인터페이스\\btn_close_b.bmp", 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(this->geometry.width - 61, this->geometry.height - 24);
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button->SetId(201);
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this->AddChild(button);
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this->columns = 1;
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this->visibleRows = (height - 38) / 32;
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}
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// OFFSET: 0x0099E7A0
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// FUNCTION: fn_13576
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void UIMerchantItemLogWnd::Paint() {
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this->DrawTitleBar(false, "", 0);
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if (this->geometry.height == 17) {
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return;
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}
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unsigned red, green, blue;
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SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
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this->FillRegion(0, 17, this->geometry.width, this->geometry.height - 38, RGB(red, green, blue));
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int rows = (this->geometry.height - 38) / 8 + ((this->geometry.height - 38) % 8 != 0);
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for (int y = 17; rows > 0; --rows, y += 8) {
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const auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\itemwin_left.bmp")));
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this->DrawBitmap(0, y, &left->image, false);
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}
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rows = (this->geometry.height - 38) / 8 + ((this->geometry.height - 38) % 8 != 0);
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for (int y = 17; rows > 0; --rows, y += 8) {
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const auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\itemwin_right.bmp")));
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this->DrawBitmap(this->geometry.width - right->image.width, y, &right->image, false);
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}
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int slots = (this->geometry.height - 38) / 32;
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for (int y = 17; slots > 0; --slots, y += 32) {
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DrawItemSlotBackground(*this, 40, y);
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}
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ItemDescriptions descriptions{g_itemDescriptions};
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auto it = this->items.begin();
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auto log = this->logs.begin();
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for (int index = 0, visible = 0; visible < this->visibleRows; ++index, ++it, ++log) {
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if (index < this->scroll) {
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continue;
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}
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if (this->items.size() < static_cast<unsigned>(index + 1)) {
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break;
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}
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if (g_session.IsPetEgg(std::atoi(it->itemId.c_str())) && it->unknown_005D) {
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continue;
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}
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const int top = visible / this->columns * 32;
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const int x = visible % this->columns * 32 + 44;
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DrawItemWithQuantity(*this, ResourceMgr::Instance(), descriptions, g_fontCache, this->m_context->locale, x, top + 21, *it, 0, 0);
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if (it->unknown_0088 > 0) {
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this->DrawBitmap(
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x, top + 33,
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&static_cast<CBitmapRes*>(
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ResourceMgr::Instance().Load(Resolve(FormatOwnedString("유저인터페이스\\grade_enchant\\grade_icon%d.bmp", it->unknown_0088).c_str()))
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)->image,
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true
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);
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}
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int textX = this->geometry.width - 370;
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const int textY = top + 29;
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char name[26] = {};
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StringFormat(name, sizeof(name), static_cast<std::size_t>(-1), "%s", log->name.c_str());
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this->DrawTextAt(textX, textY, name, static_cast<int>(std::strlen(name)), 0, 12, 0, 0, 0);
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textX += 150;
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char price[64];
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char grouped[64];
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std::memset(price, 0, sizeof(price));
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std::memset(grouped, 0, sizeof(grouped));
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const int length = std::sprintf(price, " %10s Zeny", FormatGroupedInteger(static_cast<int>(it->unknown_0014[0]), grouped, sizeof(grouped)));
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this->DrawTextAt(textX, textY, price, length, 0, 12, 0, 0, 0);
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textX += 110;
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char date[20] = {};
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Timestamp stamp(log->time);
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StringFormat(date, sizeof(date), static_cast<std::size_t>(-1), "%02d/%02d - %02d:%02d:%02d", stamp.Month(), stamp.Day(), stamp.Hour(), stamp.Minute(), stamp.Second());
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this->DrawTextAt(textX, textY, date, static_cast<int>(std::strlen(date)), 0, 12, 0, 0, 0);
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++visible;
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}
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this->DrawButtonBar(2, 0, 1);
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}
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// OFFSET: 0x0099ED00
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// FUNCTION: fn_13577
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void UIMerchantItemLogWnd::Slot28(int x, int y) {
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ITEM_INFO item = this->GetItemAt(x, y);
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if (item.unknown_0000[1] > 0) {
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int tooltipX = (x - 40) / 32 * 32 + 40;
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int tooltipY = (y - 17) / 32 * 32 + 1;
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this->ToScreen(tooltipX, tooltipY);
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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if (item.identified == 1 && item.unknown_0098 != 0) {
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reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode)
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->Show(FormatOwnedString(LookupMessage(2551), naming.DisplayName(item, 0).c_str(), item.unknown_0098, item.quantity).c_str(), tooltipX, tooltipY,
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g_session.GetItemNameColor(item), 0, 1);
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} else {
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reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode)
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->Show(FormatOwnedString(LookupMessage(183), naming.DisplayName(item, 0).c_str(), item.quantity).c_str(), tooltipX, tooltipY,
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g_session.GetItemNameColor(item), 0, 1);
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}
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}
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}
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// OFFSET: 0x0099EF50
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// FUNCTION: fn_13578
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void UIMerchantItemLogWnd::Slot19() {
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bool changed = false;
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for (auto it = this->logs.begin(); it != this->logs.end(); ++it) {
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if (it->name.compare(LookupMessage(581)) == 0) {
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it->name = LookupPlayerName(it->characterId);
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changed = true;
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}
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}
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if (changed) {
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this->Invalidate();
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}
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}
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// OFFSET: 0x0099F090
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// FUNCTION: fn_13579
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void UIMerchantItemLogWnd::Slot32(int x, int y) {
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ITEM_INFO item = this->GetItemAt(x, y);
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if (item.unknown_0000[1] > 0) {
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g_modeMgr.GetGameMode();
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g_windowMgr.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
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}
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}
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// OFFSET: 0x0099F160
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// FUNCTION: fn_13580
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int UIMerchantItemLogWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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switch (message) {
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case 6:
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if (a == 201) {
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g_windowMgr.CloseWindow(this->unknown_00FC != 0 ? 258 : 257);
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}
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break;
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case 14:
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if (a == 3) {
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int height = c <= 336 ? c : 336;
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if (height < 120) {
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height = 120;
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}
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const int newHeight = (height - 120) / 32 * 32 + 120;
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if (newHeight != this->geometry.height) {
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this->Resize(this->geometry.width, newHeight);
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this->columns = 1;
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this->visibleRows = (newHeight - 38) / 32;
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this->resizer->Move(this->geometry.width - 15, this->geometry.height - 15);
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this->scrollBar->Move(this->geometry.width - 15, 14);
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this->scrollBar->Resize(this->scrollBar->geometry.width, this->geometry.height - 38);
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this->UpdateScrollBar();
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}
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this->buttons[0]->Move(this->geometry.width - 61, this->geometry.height - 24);
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g_windowMgr.StoreSnapRectangle(this);
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}
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break;
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case 23: {
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ITEM_INFO item(*reinterpret_cast<const ITEM_INFO*>(a));
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this->items.push_back(item);
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lcData data;
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data.name = LookupPlayerName(b);
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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data.unknown_001C = naming.DisplayName(item, 0);
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data.time = c;
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data.characterId = b;
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this->logs.push_back(data);
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this->Invalidate();
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this->UpdateScrollBar();
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break;
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}
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default:
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return UIItemBaseWnd::SendMsg(sender, message, a, b, c, d);
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}
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return 0;
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}
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