Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
135 lines
3.8 KiB
C++
135 lines
3.8 KiB
C++
#include "UI/UIBroadcastBalloon.h"
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#include "Render/Primitives/AlphaRectangle.h"
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#include "Render/Renderer.h"
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#include "Render/TextureQuad.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Window/WindowBorder.h"
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#include <windows.h>
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// OFFSET: 0x007C27B0
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// FUNCTION: fn_09330
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UIBroadcastBalloon::UIBroadcastBalloon(UIWindowContext& windows) : UIWindow(windows, 0) {
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}
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// OFFSET: 0x007C2D70
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// FUNCTION: fn_09333
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void UIBroadcastBalloon::AddMessage(int category, const BroadcastBalloonMessage& message) {
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std::list<BroadcastBalloonMessage>& messages = this->m_messages[category];
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messages.push_back(message);
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unsigned int limit = 3;
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if (category == 2) {
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limit = 1;
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}
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if (messages.size() > limit) {
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messages.pop_front();
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}
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BroadcastBalloonMessage& last = messages.back();
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int width = 0;
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int height = 0;
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for (const BroadcastBalloonLine& line : last.lines) {
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const SIZE size = this->TextSize(line.text.c_str(), 0, 0, last.fontHeight, 0, 0);
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if (width < size.cx) {
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width = size.cx;
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}
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height += size.cy;
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}
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last.width = width + 12;
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last.height = height + (static_cast<int>(last.lines.size()) + 1) * 4;
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const std::size_t count = this->m_messages.size();
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if (count != 0) {
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int total = 0;
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for (const auto& entry : this->m_messages) {
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int sum = 0;
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for (const BroadcastBalloonMessage& item : entry.second) {
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sum += item.height;
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}
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total += sum;
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if (entry.second.size() > 1) {
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total += static_cast<int>(entry.second.size()) * 10 - 10;
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}
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}
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if (count > 1) {
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total = static_cast<int>(count) * 17 - 17 + total;
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}
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this->Resize(this->geometry.width, total);
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}
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}
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// OFFSET: 0x007C31C0
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// FUNCTION: fn_09334
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void UIBroadcastBalloon::Slot43() {
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int y = 0;
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for (const auto& entry : this->m_messages) {
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for (const BroadcastBalloonMessage& message : entry.second) {
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if (message.lines.size() != 0) {
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DrawAlphaRectangle(
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g_renderer->primitives, g_renderer->queues, this->geometry.x + 1 + (this->geometry.width - message.width) / 2, this->geometry.y + 1 + y,
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message.width - 2, message.height - 2, message.backgroundColor, g_renderer->fog.supported != 0, g_depthStart, g_depthEnd
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);
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y += message.height + 10;
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}
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}
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y += 7;
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}
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}
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// OFFSET: 0x007C32C0
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// FUNCTION: fn_09335
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bool UIBroadcastBalloon::Slot42(void*) {
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return true;
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}
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// OFFSET: 0x007C32D0
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// FUNCTION: fn_09336
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void UIBroadcastBalloon::Paint() {
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this->ClearSurface(0xFFFF00FF);
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int y = 0;
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for (const auto& entry : this->m_messages) {
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for (const BroadcastBalloonMessage& message : entry.second) {
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if (message.lines.size() != 0) {
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int x = (this->geometry.width - message.width) / 2;
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DrawRoundedBorder(*this, x, y, message.width, message.height, 0xFF5C5C5C);
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y += 4;
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for (const BroadcastBalloonLine& line : message.lines) {
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this->sub_A86510(x + 6, y, line.text.c_str(), 0, line.color, line.outlineColor, 0, message.fontHeight, 0);
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int lineHeight = this->TextHeight(line.text.c_str(), 0, 0, message.fontHeight, 0, 0);
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y += 4 + lineHeight;
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}
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y += 10;
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}
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}
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y += 7;
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}
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}
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// OFFSET: 0x007C3430
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// FUNCTION: fn_09337
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void UIBroadcastBalloon::Slot19() {
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if (this->m_messages.size() == 0) {
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this->Show(0);
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return;
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}
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this->Show(1);
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for (auto& entry : this->m_messages) {
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std::list<BroadcastBalloonMessage>& messages = entry.second;
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for (auto it = messages.begin(); it != messages.end();) {
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if (it->start + it->duration < std::chrono::system_clock::now()) {
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it = messages.erase(it);
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this->Invalidate();
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} else {
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++it;
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}
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}
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}
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}
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// OFFSET: 0x007C3580
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// FUNCTION: fn_09338
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bool UIBroadcastBalloon::CanHitTest() {
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return false;
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}
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