rodecomp/Source/Client/Mode
ragnarok-clanker bd5f54eabd Decompile 3 functions in Source/Client/Mode/GameModeNotices.cpp
Batch #14029 by Yommy: 0 byte-identical, 3 confirmed by peer review.

- fn_21851 CGameMode::ReceiveQuestHuntUpdate: logic confirmed by peer review
- fn_21852 CGameMode::ReceiveQuestHuntUpdate2: logic confirmed by peer review
- fn_22069 CGameMode::ReceiveStovePurchaseResult: logic confirmed by peer review

Peer-reviewed-by: secret, KWDev, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 06:49:37 +00:00
..
CGameMode.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
CLoginMode.h Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
CMode.h Decompile fn_17834 (CMode::ShowTooltip) 2026-11-05 15:07:15 +00:00
EquipWindowLook.h Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameMode.cpp Maintenance: Forced (maintainer). gl_24792 'g_charViewMode' (0x013495BC) is not a separate global: it is g_modeMgr.gameMode (g_modeMg 2026-11-06 23:23:11 +00:00
GameModeActorEffects.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
GameModeEquipWindow.cpp Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare 2026-11-03 16:16:06 +00:00
GameModeHandlers.cpp Decompile fn_21795 (CGameMode::ReceiveBroadcastBalloonNotice) 2026-11-07 02:31:20 +00:00
GameModeItemLists.cpp Decompile fn_21835 (CGameMode::ReceiveInventoryStart) 2026-11-05 08:23:44 +00:00
GameModeMiniMap.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
GameModeNames.cpp Decompile 3 functions in Source/Client/Mode/GameModeNames.cpp, Source/Contents/MonsterXmlActions.cpp 2026-11-06 19:57:18 +00:00
GameModeNotices.cpp Decompile 3 functions in Source/Client/Mode/GameModeNotices.cpp 2026-11-07 06:49:37 +00:00
GameModePackets.cpp Decompile 11 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-07 06:30:20 +00:00
GameModeProtocol.cpp Decompile 10 functions in Source/Client/Mode/GameModeProtocol.cpp, Source/Contents/Actors/Player.cpp, ... 2026-11-06 22:57:48 +00:00
GameModeReplay.cpp Decompile fn_21368 (CGameMode::UpdateReplayPause) 2026-10-30 23:25:16 +00:00
GameModeSounds.cpp Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
LoginMode.cpp Maintenance: Forced (maintainer). gl_24792 'g_charViewMode' (0x013495BC) is not a separate global: it is g_modeMgr.gameMode (g_modeMg 2026-11-06 23:23:11 +00:00
LoginModeNotices.cpp Decompile fn_22311 (CLoginMode::ReceiveBillingInfo) 2026-11-06 02:03:39 +00:00
ModeCursor.cpp Decompile fn_17820 (CMode::CMode) 2026-11-06 04:54:03 +00:00
ModeDragState.cpp Decompile fn_21429 (ModeDragState::BeginItem) 2026-11-06 03:20:07 +00:00
ModeDragState.h Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile fn_17821 (sub_AD53B0) 2026-10-31 02:39:25 +00:00
ModeMgr.cpp Maintenance: Forced (approved by the maintainer: small score loss accepted for correct behaviour). Resubmission of 13473, returned on 2026-11-06 18:29:50 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeTooltip.cpp Decompile fn_17834 (CMode::ShowTooltip) 2026-11-05 15:07:15 +00:00