rodecomp/Source/Contents/Effects/Effect.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

57 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECT_H
#include <cstdint>
#include <list>
#include <string>
#include <vector>
struct EffectEvent {
int kind;
int frame;
int argument;
std::string text;
};
class CEffect {
public:
explicit CEffect(int id);
virtual ~CEffect();
virtual void Close();
void AddEvent(int kind, const char* text, int frame, int argument);
void SetEventFrame(int kind, int frame);
/* 0004 */ int id;
/* 0008 */ float position[3];
/* 0014 */ float sourcePosition[3];
/* 0020 */ std::uint32_t actor;
/* 0024 */ std::uint32_t sourceActor;
/* 0028 */ int frame;
/* 002C */ int unknown_002C;
/* 0030 */ int unknown_0030;
/* 0034 */ unsigned char outsideRange;
unsigned char unknown_0035[3];
/* 0038 */ int range;
unsigned char unknown_003C[116];
/* 00B0 */ int unknown_00B0;
/* 00B4 */ std::vector<EffectEvent> events;
/* 00C0 */ unsigned char retained;
unsigned char unknown_00C1;
/* 00C2 */ unsigned char forceRender;
unsigned char unknown_00C3;
/* 00C4 */ int unknown_00C4;
/* 00C8 */ unsigned char unknown_00C8;
unsigned char unknown_00C9[3];
};
struct EffectRetirement {
std::list<CEffect*>& effects;
void Clear();
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(EffectEvent) == 36);
static_assert(sizeof(CEffect) == 204);
#endif
#endif