Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#include "Contents/Effects/Effect.h"
|
|
#include "Render/DX9/DeviceOwnerDX9.h"
|
|
#include "Render/Primitives/LightmappedPrimitive.h"
|
|
#include "Render/Primitives/RenderCommandPool.h"
|
|
#include "Render/Primitives/RenderPrimitivePool.h"
|
|
#include "Render/Primitives/RenderQueues.h"
|
|
#include "Render/Primitives/RenderVertexPool.h"
|
|
#include "Render/DX9/RendererDX9Operations.h"
|
|
#include "Render/DX9/RendererFrameDX9.h"
|
|
|
|
// OFFSET: 0x0055A360
|
|
// FUNCTION: fn_02079
|
|
void RendererFrameDX9::Clear() {
|
|
this->retirement.Clear();
|
|
this->queues.Clear();
|
|
this->commands.Rewind();
|
|
this->primitives.Rewind();
|
|
this->lightmapped.Rewind();
|
|
this->vertices.Rewind();
|
|
}
|
|
|
|
// OFFSET: 0x00565970
|
|
// FUNCTION: fn_02222
|
|
bool RendererFrameDX9::Draw(
|
|
CRenderSystemBase* renderSystem, const ServiceOptions& options, unsigned char multitexture, unsigned char twoPass, RendererFogDX9& fog, const float& aspect,
|
|
const FogConfiguration& configuration
|
|
) {
|
|
this->device.Begin(renderSystem);
|
|
this->operations.DrawQueues(this->queues, options, multitexture, twoPass, fog, aspect, configuration);
|
|
this->Clear();
|
|
this->device.End();
|
|
|
|
return true;
|
|
}
|