rodecomp/Source/Render/Primitives/RenderPrimitivePool.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00

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C++

#ifndef RAGNAROK_SOURCE_RENDER_PRIMITIVES_RENDERPRIMITIVEPOOL_H
#define RAGNAROK_SOURCE_RENDER_PRIMITIVES_RENDERPRIMITIVEPOOL_H
#include "Render/Primitives/RenderPrimitive.h"
#include <deque>
class RenderPrimitivePool {
public:
RenderPrimitivePool();
~RenderPrimitivePool();
RenderPrimitive* Acquire();
void Rewind();
protected:
std::deque<RenderPrimitive> m_commands;
std::deque<RenderPrimitive>::iterator m_current;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(RenderPrimitivePool) == 32);
#endif
#endif