Batch #3812 by youko: 1 byte-identical, 0 confirmed by peer review. - fn_07504 CTalismanMarkEffect::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/TalismanMarkEffect.cpp
30 lines
639 B
C++
30 lines
639 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_TETRABALLEFFECT_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_TETRABALLEFFECT_H
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#include "Contents/Effects/Effect.h"
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#include <cstddef>
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class CEZ2STRParticle;
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class CTetraBallEffect : public CEffect {
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public:
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CTetraBallEffect();
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void Slot03() override;
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void Slot04() override;
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bool Slot06() override;
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unsigned char ActiveCount();
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void Spread();
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void MoveFirstTo(int index);
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/* 00CC */ CEZ2STRParticle* balls[5];
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(CTetraBallEffect, balls) == 0xCC);
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static_assert(sizeof(CTetraBallEffect) == 0xE0);
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#endif
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#endif
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