Batch #2901 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_13609 UIItemRepairWnd::Paint: logic confirmed by peer review Peer-reviewed-by: meitogi, willerthal, Lumen Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/UI/Items/UIItemRepairWnd.cpp, Source/UI/Items/UIMakeTargetListWnd.cpp, Source/UI/Items/UIWeaponRefineWnd.cpp
16 lines
300 B
C++
16 lines
300 B
C++
#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIWEAPONREFINEWND_H
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#define RAGNAROK_SOURCE_UI_ITEMS_UIWEAPONREFINEWND_H
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#include "UI/Window/UIFrameWnd.h"
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struct UIButtonContext;
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class UIWeaponRefineWnd : public UIFrameWnd {
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public:
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void Paint() override;
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protected:
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UIButtonContext* m_controls;
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};
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#endif
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