rodecomp/Source/UI/UIItemReformWnd.h
ragnarok-clanker 0d0a00b534 Decompile 2 functions in Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, ...
Batch #3898 by youko: 2 byte-identical, 0 confirmed by peer review.

- fn_04118 UIItemReformWnd_DetailBtn::Slot47: byte-identical
- fn_04121 UIItemReformWnd_DetailBtn::Slot48: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/UI/UIItemReformWnd.cpp
2026-10-29 23:53:28 +00:00

46 lines
1.1 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_UIITEMREFORMWND_H
#define RAGNAROK_SOURCE_UI_UIITEMREFORMWND_H
#include "Contents/Items/ItemInfo.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Window/UIFrameWnd.h"
#include <vector>
class UIItemReformWnd_List : public UIFrameWnd {
public:
void Move(int x, int y) override;
void Slot28(int x, int y) override;
void Slot31(int x, int y) override;
void Slot35(int delta) override;
/* 00B4 */ unsigned int itemHeight;
/* 00B8 */ unsigned int visibleCount;
/* 00BC */ unsigned int selectedIndex;
/* 00C0 */ unsigned int hoverIndex;
/* 00C4 */ unsigned int scrollPosition;
/* 00C8 */ UIScrollBar* scrollBar;
/* 00CC */ std::vector<ITEM_INFO> items;
};
class UIItemReformWnd_Item : public UIWindow {
public:
void Paint() override;
/* 007C */ ITEM_INFO* item;
};
class UIItemReformWnd_DetailBtn : public UIButton {
public:
void Paint() override;
void Slot47() override;
void Slot48() override;
};
class UIItemReformWnd_DetailMsg : public UIWindow {
public:
void Paint() override;
};
#endif