Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
#include "Contents/Hotkeys/HotkeyInfo.h"
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#include "UI/Shortcuts/ShortcutTooltip.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Window/UIWindow.h"
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#include <cstdio>
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namespace {
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void ToScreen(const UIWindow& window, int& x, int& y) {
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x = (x + window.geometry.x);
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y = (y + window.geometry.y);
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for (const WindowAncestry* node = window.parent; node; node = node->parent) {
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const UIWindow* owner = static_cast<const UIWindow*>(node);
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x = (x + owner->geometry.x);
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y = (y + owner->geometry.y);
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}
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}
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}
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// OFFSET: 0x00932050
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// FUNCTION: fn_12711
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void ShortcutTooltip::Hover(UIWindow& window, ShortcutGrid& grid, int x, int y, const NormalItemSlot* const* slots, const NormalItemSlot* const* itemSlots) {
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const int column = grid.HitTest(x, y, this->itemSlotActive, this->currentRow);
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if (column != grid.hovered) {
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grid.hovered = column;
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window.Invalidate();
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}
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if (grid.hovered == -1 || grid.row == -1) {
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return;
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}
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const int index = (grid.hovered + 9 * grid.row);
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int tooltipX = 29 * ((x - 15) / 29) + 15;
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int tooltipY = -17;
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if (9 * grid.rows <= index) {
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if (!this->itemSlotActive) {
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return;
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}
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const NormalItemSlot& slot = *itemSlots[grid.hovered];
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if (slot.itemId == 0) {
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return;
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}
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ItemInfo item = LookupClientItem(this->inventory, static_cast<int>(slot.itemId), 1);
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if (item.unknown_0000[1] == 0) {
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return;
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}
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const std::string name = this->naming.DisplayName(item, 0);
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char text[4096];
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_snprintf_s(text, sizeof(text), _TRUNCATE, this->naming.Message(183), name.c_str(), item.unknown_0000[1]);
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ToScreen(window, tooltipX, tooltipY);
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if (this->services) {
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this->services->Tooltip(text, tooltipX, tooltipY, -1, false, true);
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}
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return;
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}
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HotkeyInfo hotkey;
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const int bank = this->options.Get(10);
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if (bank == 0) {
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hotkey = GetHotkeyInfo(this->script, 0, index);
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} else if (bank == 1) {
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hotkey = GetHotkeyInfo(this->script, 3, index);
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}
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std::string shortcut;
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if (!hotkey.description.empty()) {
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shortcut = std::move(hotkey.text);
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}
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ToScreen(window, tooltipX, tooltipY);
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std::string text;
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const NormalItemSlot& slot = *slots[index];
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if (slot.itemId == 0) {
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text = shortcut;
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} else if (slot.unknown_0000 != 0) {
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CSkillInfo skill = this->skills.Lookup(slot.itemId);
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if (!skill.MatchesShortcut(&slot)) {
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text = shortcut;
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} else {
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int level = slot.unknown_0005;
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if ((skill.id == 6579 || skill.id == 6580) && skill.level < level) {
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level = skill.level;
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}
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const int sp = skill.UseSpAmount(this->script, level);
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const int ap = skill.UseApAmount(this->script, level);
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text = SkillTooltip(shortcut.c_str(), skill.DisplayName(this->script), level, sp, ap, SkillUsesPercentSp(static_cast<int>(skill.id)));
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}
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} else {
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ItemInfo item = LookupClientItem(this->inventory, static_cast<int>(slot.itemId), 1);
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if (item.unknown_0000[1] == 0) {
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text = shortcut;
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} else {
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const std::string name = this->naming.DisplayName(item, 0);
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char formatted[4096];
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_snprintf_s(formatted, sizeof(formatted), _TRUNCATE, this->naming.Message(184), shortcut.c_str(), name.c_str(), item.unknown_0000[1]);
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text = formatted;
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}
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}
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this->services->Tooltip(text.c_str(), tooltipX, tooltipY, -1, false, true);
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}
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