rodecomp/Source/UI/Shortcuts/SkillDetailClose.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00

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C++

#ifndef RAGNAROK_SOURCE_UI_SHORTCUTS_SKILLDETAILCLOSE_H
#define RAGNAROK_SOURCE_UI_SHORTCUTS_SKILLDETAILCLOSE_H
#include <deque>
#include <map>
class UIWindow;
struct WindowRetirement;
struct FrameFocus;
struct SavedWindowRectangle {
int x;
int y;
int width;
int height;
};
struct SkillDetailClose {
UIWindow*& window;
int& visible;
std::map<int, SavedWindowRectangle>& saved;
const std::deque<int>& modalStack;
UIWindow*& reference_4F1D4;
std::map<int, UIWindow*>& windowsById;
WindowRetirement& retirement;
FrameFocus& focus;
bool Close();
};
#endif