rodecomp/Source/Contents/Effects
ragnarok-clanker bf726cdbc4 Decompile fn_19811 (EffectParticle::PrimGhost)
Batch #2096 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_19811 EffectParticle::PrimGhost: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 10:11:32 +00:00
..
AttachedEffect.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
AttachedEffect.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
CharacterParticleBundle.h Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ) 2026-10-29 09:57:46 +00:00
Effect.cpp Decompile fn_18987 (CEffect::Slot06) 2026-10-29 10:09:26 +00:00
Effect.h Decompile fn_18987 (CEffect::Slot06) 2026-10-29 10:09:26 +00:00
EffectActor.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectActor.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectAttachments.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
EffectAttachments.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectLists.cpp Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ) 2026-10-29 09:57:46 +00:00
EffectLists.h Decompile 6 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, ... 2026-10-28 22:37:37 +00:00
EffectMaker.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectMaker.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectParticle.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectParticle.h Decompile fn_19811 (EffectParticle::PrimGhost) 2026-10-29 10:11:32 +00:00
EffectPrimitiveColor.cpp Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ... 2026-10-28 22:53:38 +00:00
EffectPrimitiveMotion.cpp Decompile fn_19811 (EffectParticle::PrimGhost) 2026-10-29 10:11:32 +00:00
EffectPrimitiveMotion.h Decompile 6 functions in Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, ... 2026-10-27 21:09:20 +00:00
EffectPrimitiveRecords.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectPrimitiveRendering.cpp Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ... 2026-10-29 00:03:44 +00:00
EffectPrimitiveRendering.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveState.cpp Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ... 2026-10-29 00:03:44 +00:00
EffectPrimitiveState.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectTypes.cpp 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectTypes.h 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectVisibility.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectVisibility.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GravityControlEffect.h Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ... 2026-10-29 09:55:51 +00:00
PartyEffect.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
PartyEffect.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
PartyMemberEffects.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
PartyMemberEffects.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
RagEffectInitialization.cpp Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ... 2026-10-29 00:03:44 +00:00
RagEffectInitialization.h Decompile fn_18182 (ResourceMgr::Exists) 2026-10-28 19:50:12 +00:00
RagEffectState.h 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 17:59:04 +01:00
SkillEffects.h Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ... 2026-10-29 09:55:51 +00:00