rodecomp/Source/UI/Text/UITextViewer.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

369 lines
9.7 KiB
C++

#include "Render/DeviceContext/DeviceContext.h"
#include "UI/Window/UIEnums.h"
#include "Render/Text/TextContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "UI/Text/ColoredText.h"
#include "UI/Lists/UIChatHisBox.h"
#include "UI/Text/TextMarkup.h"
#include "Contents/TipBoxTitles.h"
#include "Network/TextEncoding.h"
#include "UI/Buttons/UIItemTagButton.h"
#include "UI/Edit/UIItemTagCtrl.h"
#include "Utility/Text/FormatString.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Buttons/UITextButton.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Text/UIAchWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include <algorithm>
#include <new>
// OFFSET: 0x0086F0A0
// FUNCTION: fn_11086
UITextViewer::UITextViewer() : UIListBox(), splitTipLinks(0), outline(0), bold(0) {
this->lineHeight = 18;
unsigned red;
unsigned green;
unsigned blue;
SkinPaletteChannels(ResourceMgr::Instance(), 18, 2, red, green, blue);
this->backgroundColor = 0xFF000000u | RGB(red, green, blue);
this->Invalidate();
this->unknown_00BC = 0;
}
UITextViewer::~UITextViewer() = default;
// OFFSET: 0x008872A0
// FUNCTION: fn_11334
void UITextViewer::OnCreate(int width, int height) {
UIListBox::OnCreate(width, height);
}
// OFFSET: 0x0087B730
// FUNCTION: fn_11248
void UITextViewEX::Configure(int x, int y, int width, int height, unsigned char value) {
this->transparent = value;
UIWindow::Resize(width, height);
this->Move(x, y);
this->OnCreate(width, height);
this->OnSize(width, height);
this->lineHeight = 21;
}
// OFFSET: 0x0087A1E0
// FUNCTION: fn_11228
void UITextViewEX::Clear() {
for (UIWindow* link : this->extraLinks) {
this->RemoveChild(link, 1);
}
this->extraLinks.clear();
this->lineLinks.clear();
UITextViewer::Clear();
this->Invalidate();
}
// OFFSET: 0x0087B780
// FUNCTION: fn_11249
void UITextViewer::Configure(int x, int y, int width, int height, unsigned char value) {
this->transparent = value;
UIWindow::Resize(width, height);
this->Move(x, y);
this->OnCreate(width, height);
this->OnSize(width, height);
}
// OFFSET: 0x008760C0
// FUNCTION: fn_11204
void UITextViewer::AddLine(const char* text) {
UIListBox::AddLine(text);
}
// OFFSET: 0x0087A290
// FUNCTION: fn_11229
void UITextViewer::Clear() {
UIListBox::Clear();
for (auto it = this->links.begin(); it != this->links.end(); ++it) {
this->RemoveChild(*it, 1);
}
this->links.clear();
this->Invalidate();
}
// OFFSET: 0x008909F0
// FUNCTION: fn_11429
void UITextViewer::OnLBtnDown(int, int) {
}
// OFFSET: 0x007B78C0
// FUNCTION: fn_09227
void UITextViewer::OnLBtnDblClk(int, int) {
}
// OFFSET: 0x007B78D0
// FUNCTION: fn_09228
void UIAchListWnd::OnLBtnDown(int x, int y) {
if (x < 0 || x > this->geometry.width - this->scrollBarWidth) {
return;
}
const int row = y / this->rowHeight;
if (static_cast<unsigned>(row) >= static_cast<unsigned>(this->achievementList->count)) {
return;
}
this->SelectAchievement(this->firstRow + row);
g_windowMgr.SetCapture(this);
}
// OFFSET: 0x007B7920
// FUNCTION: fn_09229
void UIAchTV::OnLBtnDown(int, int) {
if (this->selectionDisabled == 1) {
return;
}
const int id = this->geometry.id;
if (id != -1 && this->parent) {
this->parent->SendMsg(nullptr, UM_SELECT_ACHIEVEMENT, id, 0, 0, 0);
}
}
// OFFSET: 0x007B7960
// FUNCTION: fn_09230
void UIAchTab::OnLBtnDown(int x, int y) {
int a = 0;
int b = 0;
if (!this->HitTestTab(x, y, &a, &b)) {
return;
}
this->selectedGroup = a;
this->selectedSub = b;
if (this->parent) {
this->parent->SendMsg(this, UM_TAB, a, b, 0, 0);
this->parent->Invalidate();
}
this->UpdateScrollBar();
this->Invalidate();
g_windowMgr.SetCapture(this);
}
// OFFSET: 0x007B79F0
// FUNCTION: fn_09231
void UIAchListWnd::OnLBtnUp(int, int) {
g_windowMgr.ReleaseCapture();
}
// OFFSET: 0x007B7A00
// FUNCTION: fn_09232
void UIAchTab::OnLBtnUp(int, int) {
g_windowMgr.ReleaseCapture();
}
// OFFSET: 0x007B7A10
// FUNCTION: fn_09233
void UITextViewer::OnLBtnUp(int, int) {
}
// OFFSET: 0x0088FBB0
// FUNCTION: fn_11394
void UITextViewer::Paint() {
if (this->transparent != 0) {
this->ClearSurface(0xFFFF00FF);
if (this->parent) {
this->parent->Invalidate();
}
} else {
this->ClearSurface(this->backgroundColor);
}
int divisor = (this->lineHeight - this->bottomMargin);
if (divisor == 0) {
divisor = 1;
}
const int limit = (this->geometry.height / divisor + this->topLine);
const int end = static_cast<int>(std::min(static_cast<unsigned>(this->lines.size()), static_cast<unsigned>(limit)));
std::uint32_t color = 0;
for (int index = 0; index < this->topLine; ++index) {
const char* current = this->lines[index].c_str();
const char* end = current + this->lines[index].size();
while (current < end) {
current = ParseColorCode(SegmentEnd(current, end), color);
}
}
for (int index = this->topLine; index < end; ++index) {
const auto& line = this->lines[index];
const int y = (index - this->topLine) * this->lineHeight + 4;
const auto bytes = static_cast<unsigned>(line.size());
if ((this->unknown_00BC & 255) != 0) {
DrawOutlinedText(*this, 3, y, line.c_str(), bytes, 0, 0xFFFFFF, 0, 12, 0, 0);
} else if (this->outline != 0) {
DrawOutlinedColoredText(*this, 3, y, line.c_str(), bytes, color, this->backgroundColor, 0, 12, this->bold);
} else {
DrawColoredText(*this, 3, y, line.c_str(), bytes, color, 0, 12, false);
}
}
}
// OFFSET: 0x00887290
// FUNCTION: fn_11333
void UITextViewEX::OnCreate(int width, int height) {
UIListBox::OnCreate(width, height);
}
// OFFSET: 0x00896100
// FUNCTION: fn_11515
void UITextViewEX::Refresh() {
const int visible = this->geometry.height / this->lineHeight;
const int overflow = std::max((static_cast<int>(this->lineLinks.size()) - visible), 0);
this->verticalOverflow = overflow != 0;
UIScrollBar* bar = this->verticalBar;
if (overflow != 0) {
bar->maximum = this->bottomMargin + overflow;
bar->total = static_cast<int>(this->lineLinks.size());
} else {
bar->maximum = 0;
bar->total = static_cast<int>(this->lineLinks.size());
}
bar->visible = visible;
bar->Invalidate();
if (bar->position > bar->maximum) {
bar->position = bar->maximum;
}
this->verticalBar->Invalidate();
}
// OFFSET: 0x00874DF0
// FUNCTION: fn_11194
void UIItemTagCtrl::AddTagButton(UIWindow* button) {
UIWindow* window = g_windowMgr.GetHoverWindow();
if (window) {
window->AddChild(button);
}
}
// OFFSET: 0x00874E10
// FUNCTION: fn_11195
void UIItemTagOnMail::AddTagButton(UIWindow* button) {
if (UIWindow* window = reinterpret_cast<UIWindow*>(g_windowMgr.rodexComposeWnd)) {
window->AddChild(button);
}
}
// OFFSET: 0x00874E30
// FUNCTION: fn_11196
void UIItemTagOnMegaPhone::AddTagButton(UIWindow* button) {
if (UIWindow* window = reinterpret_cast<UIWindow*>(g_windowMgr.npcTextEditDialogWnd)) {
window->AddChild(button);
}
}
// OFFSET: 0x00899BF0
// FUNCTION: fn_11561
int UITextViewEX::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
switch (message) {
case UM_UPPUSH:
if (this->verticalOverflow != 0) {
this->SendMsg(this->verticalBar, UM_SCROLLVERT, -1, 0, 0, 0);
}
return 0;
case UM_DOWNPUSH:
if (this->verticalOverflow != 0) {
this->SendMsg(this->verticalBar, UM_SCROLLVERT, 1, 0, 0, 0);
}
return 0;
case UM_SCROLLVERT:
case UM_SCROLLVERTPAGEUP:
case UM_SCROLLVERTPAGEDOWN: {
const int previous = this->topLine;
if (message == UM_SCROLLVERTPAGEUP) {
this->topLine = previous - this->geometry.height / this->lineHeight + 1;
} else if (message == UM_SCROLLVERTPAGEDOWN) {
this->topLine = previous + this->geometry.height / this->lineHeight - 1;
} else {
this->topLine = previous + static_cast<int>(argument1);
}
if (this->topLine < 0) {
this->topLine = 0;
}
const int maximum = this->bottomMargin + (static_cast<int>(this->lineLinks.size()) - this->geometry.height / this->lineHeight);
if (static_cast<unsigned>(this->topLine) > static_cast<unsigned>(maximum)) {
this->topLine = maximum;
}
this->verticalBar->position = this->topLine;
this->verticalBar->Invalidate();
this->Invalidate();
if (this->transparent != 0 && this->parent) {
this->parent->Invalidate();
}
return this->topLine - previous;
}
case UM_SETTEXT: {
std::string text(reinterpret_cast<const char*>(argument1));
for (UIWindow* link : this->extraLinks) {
this->RemoveChild(link, 1);
}
this->extraLinks.clear();
this->lineLinks.clear();
this->SetText(text);
this->Invalidate();
return 0;
}
default:
return UIListBox::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x00874A40
// FUNCTION: fn_11193
std::string UIItemTagCtrl::AddSkillTag(int tagId, unsigned int color) {
std::string label;
const std::string title = g_itemTagOwner->Title(tagId, &label, 17);
UIItemTagButton* button = this->CreateItemTagButton(title, label, tagId, nullptr, 0x7F00E4);
if (!button) {
return std::string();
}
this->AddTagButton(button);
std::string link = "00000T";
const std::string number = reinterpret_cast<UITextViewer*>(this)->ItemLinkNumberText(tagId);
link += number;
link += "%0&0'0(1)0";
ItemTagRecord record;
record.child = button;
StringFormat(record.number, sizeof(record.number), _TRUNCATE, "%s", number.c_str());
StringFormat(record.name, sizeof(record.name), _TRUNCATE, "%s", label.c_str());
StringFormat(record.link, sizeof(record.link), _TRUNCATE, "%s", link.c_str());
this->tags.push_back(record);
return "<" + label + ">";
}