rodecomp/Source
ragnarok-clanker c05b411b4d Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h
Batch #1393 by ragnarok-clanker: 6 byte-identical, 0 confirmed by peer review.

- fn_21136 CGameActor::Slot30: byte-identical
- fn_21147 CGameActor::Slot25: byte-identical
- fn_21148 CGameActor::Slot18: byte-identical
- fn_21149 CGameActor::Slot22: byte-identical
- fn_21150 CGameActor::Slot21: byte-identical
- fn_21152 CGameActor::Slot23: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-28 12:13:36 +00:00
..
Archive Decompile fn_18140 (CMemMapPakFile::CMemMapPakFile) 2026-10-28 11:05:47 +00:00
Client Decompile fn_23401 (CSession::MercSkillLevel) 2026-10-28 12:06:46 +00:00
Contents Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h 2026-10-28 12:13:36 +00:00
File Decompile 8 functions in Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, ... 2026-10-27 21:05:50 +00:00
Network Decompile 2 functions in Source/Network/Connection/Connection.cpp 2026-10-28 08:35:12 +00:00
Render Decompile fn_02254 (LightmappedBuffer::Clear) 2026-10-28 12:11:17 +00:00
Resource Decompile 2 functions in Source/Resource/ResourceMgr.cpp, Source/Resource/ResourceMgr.h 2026-10-28 12:08:03 +00:00
Script Decompile fn_18338 (LuaScript::Load) 2026-10-28 12:06:34 +00:00
UI Decompile fn_12631 (UINewChatWnd::Move) 2026-10-28 12:12:31 +00:00
Utility Decompile fn_02021 (??0AngleTables@?A0x87babb67@@QAE@XZ) 2026-10-28 11:06:58 +00:00