Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 97.4%
  • C 2.1%
  • POV-Ray SDL 0.2%
  • CMake 0.2%
Find a file
ragnarok-clanker c0ae20e90b Decompile 10 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h
Batch #3435 by eAthena: 0 byte-identical, 10 confirmed by peer review.

- fn_07197 CDancingKnifeEffect::CDancingKnifeEffect: logic confirmed by peer review (annotation added to existing code)
- fn_07206 CEternalSlashAttackEffect::CEternalSlashAttackEffect: logic confirmed by peer review (annotation added to existing code)
- fn_07210 CEternalSlashAttackEffect::Slot06: logic confirmed by peer review (annotation added to existing code)
- fn_07213 CEternalSlashCountEffect::CEternalSlashCountEffect: logic confirmed by peer review (annotation added to existing code)
- fn_07217 CEternalSlashCountEffect::Slot06: logic confirmed by peer review (annotation added to existing code)
- fn_07220 CFallenAngelEffect::CFallenAngelEffect: logic confirmed by peer review (annotation added to existing code)
- fn_07224 CFallenAngelEffect::Slot06: logic confirmed by peer review (annotation added to existing code)
- fn_07228 CFloralFlareRoad::CFloralFlareRoad: logic confirmed by peer review (annotation added to existing code)
- fn_07238 CFootprintEffect::Slot33: logic confirmed by peer review (annotation added to existing code)
- fn_07248 CFootprintStrEffect::Slot33: logic confirmed by peer review (annotation added to existing code)

Peer-reviewed-by: meitogi
Reviewed-by: ragnarok-clanker
2026-10-29 21:59:30 +00:00
data Decompile 2 functions in Source/Script/NLuaState.cpp, Source/Script/NLuaState.h 2026-10-29 21:50:08 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 10 functions in Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h 2026-10-29 21:59:30 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.