rodecomp/Source
ragnarok-clanker c2c0980037 Decompile 2 functions in Source/UI/Edit/UIEditCtrl3.cpp
Batch #10679 by cremane: 0 byte-identical, 2 confirmed by peer review.

- fn_10902 UIEditCtrl3::UpdateScrollBar: logic confirmed by peer review
- fn_10903 UIEditCtrl3::PlaceLinks: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, dori, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-04 17:35:20 +00:00
..
Archive Decompile fn_04828 (GPakEx::CipherModeBase::CiphertextLength) 2026-11-04 17:33:00 +00:00
Client Confirm fn_22131 (CGameMode::ReceiveVendingItemList2) 2026-11-04 17:25:11 +00:00
Contents Decompile 3 functions in Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp 2026-11-04 17:35:07 +00:00
File Decompile fn_23335 (ShortcutFilename) 2026-11-04 16:52:50 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Decompile 2 functions in Source/Render/Textures/BitmapPixels.cpp 2026-11-04 17:32:55 +00:00
Resource Decompile fn_08072 (C3dWorldRes::Unload) 2026-11-04 14:28:32 +00:00
Script Maintenance: Fold two alias globals into their evidenced owner members. 0x14576A4 (gl_24635 g_inputSuggestionsEnabled) and 0x14576A6 2026-11-03 21:15:45 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile 2 functions in Source/UI/Edit/UIEditCtrl3.cpp 2026-11-04 17:35:20 +00:00
Utility Confirm 2 functions in Source/Utility/Cipher/Rijndael.cpp 2026-11-04 16:59:21 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00